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WCW/nWo Revenge: Recompiled v0.1.1

Pre-release
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@github-actions github-actions released this 18 Jul 15:01

Changes

  • Family runtime updates since v0.1.0: audio task completion now signals sp_complete after send_dl (matches hardware SP-input ordering), per-frame bring-up tracing gated behind WCW_TRACE, framebuffer diagnostics behind WCW_FBLOG
  • Icon changes now rebuild the embedded resource automatically

Notes

  • No game assets are included. You must supply your own WCW/nWo Revenge (USA)
    ROM — SHA1 E1711A2511394B9357B5F1AC8CA5CC17BD674836. On first launch, click
    Load ROM and select it; the launcher validates and remembers it.
  • Windows SmartScreen: the exe is unsigned, so Windows may warn on first run.
    Click "More info" → "Run anyway".
  • Saves and settings live in %LOCALAPPDATA%\RevengeRecompiled\. Save data is
    compatible across releases unless a release note says otherwise. For a portable
    install, create an empty portable.txt next to the exe.
  • GPU: D3D12 by default. If you hit rendering issues, update your GPU drivers
    first, and please attach %LOCALAPPDATA%\RevengeRecompiled\RevengeRecompiled.log
    to any bug report.
  • Known issues are tracked in the README.