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Releases: jfmmm/SolarExpanse_PowerTracker

PowerTracker v1.2.2

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@jfmmm jfmmm released this 25 Jul 17:20

CURRENTLY ONLY WORKS WITH THE NEW EXPERIMENTAL BRANCH VERSION. USE PREVIOUS VERSION FOR STABLE.

Fixed

  • Panel showed no bodies on the current experimental build. The game refactored power transmission behind two new interfaces (IEnergyTransferFacilityOrModule / IEnergyReceiverFacilityOrModule) and retyped EnergyTransferFacility.TransferTargetInfo.receiverFacility from EnergyReceiverFacility to the interface. The old binding no longer resolved at runtime, so the body scan aborted before any rows were built.

Added

  • Orbital power transmission support: EnergyTransferModule and EnergyReceiverModule (new in this game build) now appear in the facility sub-table alongside their surface facility counterparts.

Changed

  • Status dots are drawn larger again, and sit vertically centred against their label. The ● glyph is no longer supplied by the game's own font, so TextMeshPro was substituting it from a fallback asset with smaller metrics and the dots rendered at roughly half their intended size.

PowerTracker v1.2.1

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@jfmmm jfmmm released this 16 Jun 05:27

Fixed

  • Crashed/destroyed asteroids no longer appear as ghost entries. The game keeps destroyed bodies in its master object list and only hides them visually, so a body with residual battery or power values could linger in the panel after crashing. Bodies are now filtered out using the game''s IsInGameDestroy flag.

PowerTracker v1.2.0

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@jfmmm jfmmm released this 25 May 21:52

Added

  • ESC key closes the panel.

Fixed

  • POWER button snaps back to correct relative position after screen resize or fullscreen toggle instead of drifting to its old absolute coordinates.

PowerTracker v1.1.0

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@jfmmm jfmmm released this 21 May 03:46

Added

  • Threshold panel info box has a GOT IT dismiss button — hides the notice permanently (saved to config).

Fixed

  • Threshold panel info box no longer clips its last line of text.

PowerTracker v1.0.0

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@jfmmm jfmmm released this 20 May 04:02

Added

  • Power tracker panel (720×280 px, resizable) showing GEN/DAY, CONS/DAY, BALANCE, and BATTERY for each body.
  • Expandable per-body facility sub-table: FACILITY, GEN/DAY, FUEL/DAY, WORKERS, SUPPLY, STOCK.
  • Transmitter and receiver facilities appear in the facility sub-table with an expand toggle showing linked bodies, transfer ratios, and power values.
  • Alert thresholds tab with per-body energy balance thresholds (warn %/crit %) and per-facility fuel supply thresholds (warn/crit in years+days).
  • Global defaults with per-body/facility overrides and RST buttons.
  • Severity colouring on BALANCE and SUPPLY columns (green/orange/red based on thresholds).
  • TrackerUpdater component refreshes data every 5 seconds even while the panel is closed.
  • POWER button positioned next to the notification button.