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Releases: jfmmm/SolarExpanse_PowerTracker
Releases · jfmmm/SolarExpanse_PowerTracker
Release list
PowerTracker v1.2.2
CURRENTLY ONLY WORKS WITH THE NEW EXPERIMENTAL BRANCH VERSION. USE PREVIOUS VERSION FOR STABLE.
Fixed
- Panel showed no bodies on the current experimental build. The game refactored power transmission behind two new interfaces (
IEnergyTransferFacilityOrModule/IEnergyReceiverFacilityOrModule) and retypedEnergyTransferFacility.TransferTargetInfo.receiverFacilityfromEnergyReceiverFacilityto the interface. The old binding no longer resolved at runtime, so the body scan aborted before any rows were built.
Added
- Orbital power transmission support:
EnergyTransferModuleandEnergyReceiverModule(new in this game build) now appear in the facility sub-table alongside their surface facility counterparts.
Changed
- Status dots are drawn larger again, and sit vertically centred against their label. The
●glyph is no longer supplied by the game's own font, so TextMeshPro was substituting it from a fallback asset with smaller metrics and the dots rendered at roughly half their intended size.
PowerTracker v1.2.1
Fixed
- Crashed/destroyed asteroids no longer appear as ghost entries. The game keeps destroyed bodies in its master object list and only hides them visually, so a body with residual battery or power values could linger in the panel after crashing. Bodies are now filtered out using the game''s
IsInGameDestroyflag.
PowerTracker v1.2.0
Added
- ESC key closes the panel.
Fixed
- POWER button snaps back to correct relative position after screen resize or fullscreen toggle instead of drifting to its old absolute coordinates.
PowerTracker v1.1.0
Added
- Threshold panel info box has a GOT IT dismiss button — hides the notice permanently (saved to config).
Fixed
- Threshold panel info box no longer clips its last line of text.
PowerTracker v1.0.0
Added
- Power tracker panel (720×280 px, resizable) showing GEN/DAY, CONS/DAY, BALANCE, and BATTERY for each body.
- Expandable per-body facility sub-table: FACILITY, GEN/DAY, FUEL/DAY, WORKERS, SUPPLY, STOCK.
- Transmitter and receiver facilities appear in the facility sub-table with an expand toggle showing linked bodies, transfer ratios, and power values.
- Alert thresholds tab with per-body energy balance thresholds (warn %/crit %) and per-facility fuel supply thresholds (warn/crit in years+days).
- Global defaults with per-body/facility overrides and RST buttons.
- Severity colouring on BALANCE and SUPPLY columns (green/orange/red based on thresholds).
- TrackerUpdater component refreshes data every 5 seconds even while the panel is closed.
- POWER button positioned next to the notification button.