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Go-AI-Agent

An AI agent for the Go game (5x5 board) built using Alpha-Beta pruning with variable depth (max-depth of 3 moves) based on the number of total moves played

It is designed to take the board state as the input and output the next best move for the player.

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A Game playing AI agent for the Go game (5x5 board) built using Alpha-Beta pruning with variable depth (max-depth of 3 moves) based on the number of total moves played

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