Releases: jlintgod1/OpenModManager
Releases · jlintgod1/OpenModManager
Release list
Version b159.1
Version b160
Note
This release contains features that weren't extensively tested or aren't available in the normal OpenModManager yet. Use at your own risk.
New Features:
- Experimental feature that adds screenshots to a mod's Steam Workshop page while uploading it. Mostly untested.
- Proper detection for hats, weapons, and Death Wishes to set the right mod tags
- Waiting for previous processes to end before launching the editor/game (helps prevent weird crashes due to files still being used by a process)
- Recursive GameMod search (allowing a GameMod extending another one to be detected)
- More silly window flavor text!!
- Binaries are now 32-bit again
Bug Fixes:
- Fixed a problem with tab indexes resulting in incorrect navigation with the tab key
- Minor changes to UI
From normal OMM:
- Added "User Experience" tag
- Added editor status indicators
- Added editor for launch arguments
- Mod .ini now tries to preserve user order of config values
- Changed social media link from X to Bluesky
- Updated UELib
- Bugfix: Pattern exclusion caused mod uploader to crash when the target directory didn't exist
- Bugfix: Scaling issues
- Bugfix: Asset exporter used wrong asset names
Version b159
- Added a new option for the flipbook generator to fill the remaining space with nothing instead of the last frame
- Made the flipbook generator slightly more efficient
- Updates have been disabled entirely
- Binaries are now 64-bit(you already need a 64-bit program to even use it anyway) and now require .NET Framework 4.8(you probably have it already)
- Uploader no longer copies ignored files to "uploader_tmp" - this should prevent conflicts with git(merged from official release b158)
- Fixed several typos
- Fixed Auto Workshop Blocker attempting to unlock mods when closing with admin privileges or even with it turned off
- Fixed a rare and unlikely crash when parsing SteamWorkshop.ini
- Fixed crash after cooking a mod with no valid CookedPC content(i.e. translation packs)
- Fixed crash when moving a mod to the disabled directory and vice versa
OpenModManager (Jlintgod Edition)
- Added some more AlwaysLoaded workarounds to allow for making all/some mod classes non-AlwaysLoaded and specify which ones should
- Added Auto Workshop Blocker, allowing you to automatically disable and enable workshop mods when OpenModManager opens and closes respectively
- Added weapon icon
- Added some jlintgod branding and funny window title text
- Added icons and title text to specific message boxes
- Fixed Death Wish candles not being detected as actual Death Wishes
- Fixed fatal exceptions/errors showing a generic "Unhandled exception doesn't derive from System.Exception" error instead of the actual one
- Disabled updater until I make an API application