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Version b160

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@jlintgod1 jlintgod1 released this 27 Mar 05:45
· 2 commits to master since this release

Note

This release contains features that weren't extensively tested or aren't available in the normal OpenModManager yet. Use at your own risk.

New Features:

  • Experimental feature that adds screenshots to a mod's Steam Workshop page while uploading it. Mostly untested.
  • Proper detection for hats, weapons, and Death Wishes to set the right mod tags
  • Waiting for previous processes to end before launching the editor/game (helps prevent weird crashes due to files still being used by a process)
  • Recursive GameMod search (allowing a GameMod extending another one to be detected)
  • More silly window flavor text!!
  • Binaries are now 32-bit again

Bug Fixes:

  • Fixed a problem with tab indexes resulting in incorrect navigation with the tab key
  • Minor changes to UI

From normal OMM:

  • Added "User Experience" tag
  • Added editor status indicators
  • Added editor for launch arguments
  • Mod .ini now tries to preserve user order of config values
  • Changed social media link from X to Bluesky
  • Updated UELib
  • Bugfix: Pattern exclusion caused mod uploader to crash when the target directory didn't exist
  • Bugfix: Scaling issues
  • Bugfix: Asset exporter used wrong asset names