Version b160
Pre-release
Pre-release
Note
This release contains features that weren't extensively tested or aren't available in the normal OpenModManager yet. Use at your own risk.
New Features:
- Experimental feature that adds screenshots to a mod's Steam Workshop page while uploading it. Mostly untested.
- Proper detection for hats, weapons, and Death Wishes to set the right mod tags
- Waiting for previous processes to end before launching the editor/game (helps prevent weird crashes due to files still being used by a process)
- Recursive GameMod search (allowing a GameMod extending another one to be detected)
- More silly window flavor text!!
- Binaries are now 32-bit again
Bug Fixes:
- Fixed a problem with tab indexes resulting in incorrect navigation with the tab key
- Minor changes to UI
From normal OMM:
- Added "User Experience" tag
- Added editor status indicators
- Added editor for launch arguments
- Mod .ini now tries to preserve user order of config values
- Changed social media link from X to Bluesky
- Updated UELib
- Bugfix: Pattern exclusion caused mod uploader to crash when the target directory didn't exist
- Bugfix: Scaling issues
- Bugfix: Asset exporter used wrong asset names