Hero Companion 0.12.16
The model release: your henchmen inherit your set bonuses, and the optimizer finally knows what your heals are worth.
Model v29
- Henchmen inherit your set bonuses. The game gives Mastermind henchmen half of your true set bonuses (verified straight from the game client's data). +Max HP arrives as a flat amount from the Mastermind's own hit points, identical for every henchman, so your squishy tier-1s gain the most staying power. Builds are now scored with each henchman's real survival in the fight: tier hit points from the game's own tables, and deaths cost the actual resummon and re-upgrade cast times. Globals like Unbreakable Guard and accolade HP do not reach henchmen (also the game's rule), and the planner never credits them there.
- Heal-strength set bonuses exist now. The game's 11 heal-strength bonuses (Numina's 4-piece +6% heal, Doctored Wounds +4%, Panacea's 6-piece +6%...) had parsed to nothing. All 11 are restored from the game client and the optimizer values what they do to your actual healing output.
- All five gold-standard champions re-converged and validated under v29.
Slotting and display
- Slot anything by hand. The enhancement picker now offers common crafted IOs, Hamidon / Titan / Hydra Origins, and D-Syncs alongside sets. Identical copies stack freely (the game's rule), totals price them exactly, and they round-trip through Mids export/import.
- In-combat view (suppression). A new Stats toggle shows your totals as they are mid-fight: powers like Stealth lose their suppressible defense the moment you attack or get hit, per each effect's own suppression flags. Display only.
- Real enhancement levels from imports. Boosted IOs (50+5) and level-53 Hamidon Origins import with their true levels, display as "50+5" / "53", and count in the totals at the game's real math (a 53 HO is worth 38.3%, not 33.3%). Mids exports carry boosters back too.
- Every "How do you play?" question explains itself the moment you answer it on every surface that asks (Start New, Respec 50, Change how you started). The Role and "You fight from" pop-ups were silent on the first pass through the wizard.
- Cards say where the -res job went; no more duplicate epic pools in the wrong archetypes' dropdowns; the import screen notes that in-game build saves carry no boost levels (import a Mids .mbd for those).
Full details in CHANGELOG.md. Setup exe installs/updates in place; the zip is the portable build.