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Gapless rough cuts — the frame math now matches what Resolve actually
places, so cuts land back-to-back; per-cut clip markers became an opt-in
toggle.
Your ask sets the plan's shape: enumerated feedback runs as a literal
work order with a coverage receipt, revisions see the full transcript and
clip intel, and beats follow the fewest sections the job needs (chat can
merge or remove them).
B-roll judges the picture, not the microphone — a visual beauty score,
motion direction / push-in awareness, and log footage no longer reads as
"bad"; clip signals now actually reach the b-roll decisions.
New Format control for social cuts (with a shorts dissolve) and a
footage-sources union; the target field got a cleaner UX.
Graphics render and place at build time — "Suggest graphics" grew into
"Build graphics"; b-roll no longer stacks on one track.
The planner reads each clip as one unified timeline, a capability contract
stops it refusing work the app can do, and the editor profile starts
learning what survives of each plan after you edit.
Graphics
Renders place at the playhead, not the timeline head; the AI can draw
arrows and follows the same shape rules when editing as when generating.
Dialogs open matched to the project's timeline; bring-your-own TSX code and
assets; drafts auto-open the refine window; Studio + rename fixes.
Search & Import
Instant results from the index, cancellable search, ~130× faster
archive scanning, and an all-words fallback when the exact phrase misses.
Playhead output option, ingest parity from sidecars, one parent bin.
Resolve & reliability
Default timelines stay colour managed (custom settings no longer reset
colour science) with new resolution/fps defaults in Settings.
Ingest can add imported clips straight to the open timeline.
Resync stays in its lane: audio-blind pool scan, foreign-clip sweep, and no
more switching to unverified timelines.
The app fails loud if a cloud-sync fork replaces the database mid-session,
and can recover topics by replaying its logs.