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Releases: jonathanlaf/keyaura

KeyAura v0.1.5

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@github-actions github-actions released this 18 Sep 12:29
2134d89

What's new

  • Auto-update on macOS — KeyAura now checks for updates on launch and via a new "Check for Updates…" item in the tray menu. When one's found, it walks you through confirm → download → confirm → restart, each step a native dialog. (#28)
  • Installer filenames are clearer: KeyAura_<version>_macOS-AppleSilicon.dmg / KeyAura_<version>_Windows-x64.exe. (#27)

Also in this release

  • Fixed the release pipeline itself so the updater's signing key actually reaches the build step (#30), and added a manual recovery path for re-running a release build after tagging succeeds but the build fails (#31) — both CI/release-infrastructure only, no app changes.

KeyAura v0.1.4

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@github-actions github-actions released this 12 Sep 03:14
cc4d046

#23 — Add Align submenu to the tray menu

Summary

  • add an "Align" submenu to the tray menu (Top, Bottom, Center Horizontally, Center Vertically), right after Settings
  • wires it to the existing align_window command — the same one already used by the four align buttons in Settings, which stay as-is
  • lets you align the overlay directly from the tray without opening Settings first

Verification

  • cargo fmt --check, cargo clippy --all-targets -- -D warnings, cargo test — clean, 33 passing (no backend logic changed, just menu wiring)
  • node --test ui/test/*.test.mjs — 38 passing
  • reviewed with /code-review (low); one clarity nit fixed (replaced a silent catch-all in the axis match with an explicit arm + unreachable!(), since the outer id match already exhaustively restricts to the four align- ids)

#24 — Fix keyboard halves drifting sideways during window resize

Summary

  • fix a visible rendering bug: dragging a window corner made the two keyboard halves visibly drift sideways/rotate around the wrong point mid-drag, and could look like the keyboard was shrinking toward the window's center on a large fast resize
  • root cause: each half's rotation pivot was a CSS percentage of its own box (which is the full window, and resizes live during a drag), while the actual key pixel positions are only recomputed ~100ms after the last resize event (renderBoard() is debounced since rebuilding all 52 keys' DOM on every resize tick would be expensive) — the live pivot and the stale key positions drifted apart during that window
  • fix: freeze the pivot to a pixel value at render time (same geometry already used for key placement), so it goes stale together with the keys instead of tracking the live window independently
  • confirmed the native window resize/position logic itself (main.rs) was already correct via instrumented logging before looking at the frontend — this is purely a rendering-layer fix, no backend changes

#25 — Add Windows build support

Summary

  • ports the one real cross-platform blocker — grab.rs's global modifier-key polling, previously macOS-only via CGEventSourceFlagsState — to Windows via GetAsyncKeyState, unifying both platforms behind a single spawn() loop with a per-OS current_flags()
  • everything else needed no code changes: hidapi, tray-icon, monitor handling, and tauri-plugin-autostart already handle Windows internally (verified against each crate's source rather than assumed)
  • adds an NSIS bundle target (unsigned for now, per discussion), a Windows leg to CI, and a Windows leg to the release build matrix — each OS uploads its own installer to the same draft release, left as a draft specifically so a human confirms every expected platform's artifact showed up before publishing
  • filters out AltGr's synthetic Left-Ctrl (Win32 delivers AltGr — used constantly on non-US layouts — as Ctrl+Right-Alt, which would otherwise fire any "ctrl"-containing grab combo on every accented keystroke)
  • fails the build with a clear message rather than a confusing missing-symbol error if a third target_os is ever added without porting current_flags()
  • shows "Win/Alt/Ctrl/Shift" instead of Mac glyphs in Settings' combo recorder when running on Windows

KeyAura v0.1.3

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@github-actions github-actions released this 11 Sep 15:37
aa67ad1

#21 — Remember overlay position per display arrangement, size per monitor

Summary

  • remember the overlay's size per physical monitor and its position per display arrangement (the exact set of screens connected together — e.g. laptop alone vs. laptop + an external monitor), instead of one combined rect keyed by a single monitor
  • watch for monitors connecting/disconnecting while the app is running and re-home the overlay for the new arrangement, instead of letting macOS's own relocation get saved as if the user had dragged it there
  • fall back to a shared monitor's position from the most-similar previously-seen arrangement when the current arrangement is brand new, before finally defaulting to a centered rect
  • migrate existing single-monitor saved positions to the new per-arrangement storage on first load, so nobody's saved spot is lost

KeyAura v0.1.2

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@github-actions github-actions released this 10 Sep 20:17
d348ec6

Fixed macOS self signing and app icon

KeyAura v0.1.1

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@github-actions github-actions released this 09 Sep 20:16
77aa702

#17 — Reorganize settings and refine overlay defaults

Summary

  • reorganize the Settings panel and clarify overlay controls
  • add installed-system-font suggestions for font pickers
  • apply curated appearance defaults and improve overlay rendering
  • add a compressed KeyAura demo recording to the README

KeyAura v0.0.4

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@github-actions github-actions released this 07 Sep 12:34
812c70f

What's Changed

Full Changelog: v0.0.3...v0.0.4

Layer HUD v0.0.3

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@github-actions github-actions released this 07 Sep 05:52
eebb682

What's Changed

Full Changelog: v0.0.2...v0.0.3

Layer HUD v0.0.2

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@github-actions github-actions released this 07 Sep 00:02
45d89c5

What's Changed

Full Changelog: v0.0.1...v0.0.2

Layer HUD v0.0.1

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@github-actions github-actions released this 04 Sep 14:35
5d3e16d
v0.0.1