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Keyring 1.1.1
A simple but powerful plugin that adds a "keyring" object to your game - store your keys (or any similar object you only need to check simple "owned/not owned" logic on!) in a simple method rather than having to define them all. Includes visual imagery, updates and quick removal alongside simple methods to check if they are owned, or have ever been owned.
Updates
v1.1.1 - Small bugfix to overlooked screen close lag and description display lag.
v1.1 - Adds Descriptions for keys.
- All definitions (e.g.
keyringAdd()andPREDEFINED_KEYS = []) now have a fourth value("description"). The updated key add call iskeyringAdd("identifier","Display Name","image","description"). - NEW SETTINGS:
MESSAGESKIN,DEFAULT_DESCRIPTION - BUGFIX: Menu close lag resolved.
Installation
Unzip and copy the contents of [JDA]Keyring\ into your project folder. The subfolders \Graphics, \Plugins\ and \PBS\ should merge with no overwrites on a fresh install.
Full Documentation is available here.
