Releases: kandowontu/MarbleMadness2_MiSTer
Release list
Marble Madness II MiSTer v1.0.1
Marble Madness II MiSTer v1.0.1
Maintenance release of the hardware-validated Marble Madness II prototype
core for MiSTer.
Fixes
- Corrected the Player-1 USB trackball/mouse Y-axis direction so upward
physical motion generates Up and downward physical motion generates Down.
Included features
- Working attract mode, Coin, Start, gameplay controls, music, and effects on
a physical MiSTer DE10-Nano. - Clean release video with all bring-up overlays removed.
- Atari VAD playfield, motion objects, priority mixer, scanline IRQ, and
scrolling. - Atari JSA III audio using T65, JT51, and JT6295.
- Service/Test exposed in the Controls OSD page and as a remappable input.
- Default-on Player-1 USB trackball/mouse compatibility with four sensitivity
levels. - EEPROM load and explicit save-back support.
- Exact 100,000-cycle real-ROM/MAME bus-trace regression and focused JSA reset
regression.
Install
Copy:
Marble Madness II (prototype).mra
-> /media/fat/_Arcade/Marble Madness II (prototype).mra
MarbleMadness2.rbf
-> /media/fat/_Arcade/cores/MarbleMadness2.rbf
your legally obtained marblmd2.zip
-> /media/fat/games/mame/marblmd2.zip
Launch the MRA from the Arcade menu. Do not launch the RBF directly.
Trackball note
The dumped prototype program is the later three-joystick revision. MAME notes
that an earlier native-trackball program existed but is not dumped. This
release therefore translates MiSTer relative mouse/trackball motion into the
Player-1 digital directions expected by the available program; it is not
native analog trackball emulation.
No game ROMs are included. See CREDITS.md and UPSTREAM.md for authors,
modeled ICs, exact upstream revisions, licenses, and acknowledgements.
Marble Madness II MiSTer v1.0.0
Marble Madness II MiSTer v1.0.0
First hardware-validated release of the Marble Madness II prototype core for
MiSTer.
Highlights
- Working attract mode, Coin, Start, gameplay controls, music, and effects on
a physical MiSTer DE10-Nano. - Clean release video with all bring-up overlays removed.
- Atari VAD playfield, motion objects, priority mixer, scanline IRQ, and
scrolling. - Atari JSA III audio using T65, JT51, and JT6295.
- Service/Test exposed in the Controls OSD page and as a remappable input.
- Default-on Player-1 USB trackball/mouse compatibility with four sensitivity
levels. - EEPROM load and explicit save-back support.
- Exact 100,000-cycle real-ROM/MAME bus-trace regression and focused JSA reset
regression.
Install
Copy:
Marble Madness II (prototype).mra
-> /media/fat/_Arcade/Marble Madness II (prototype).mra
MarbleMadness2.rbf
-> /media/fat/_Arcade/cores/MarbleMadness2.rbf
your legally obtained marblmd2.zip
-> /media/fat/games/mame/marblmd2.zip
Launch the MRA from the Arcade menu. Do not launch the RBF directly.
Trackball note
The dumped prototype program is the later three-joystick revision. MAME notes
that an earlier native-trackball program existed but is not dumped. This
release therefore translates MiSTer relative mouse/trackball motion into the
Player-1 digital directions expected by the available program; it is not
native analog trackball emulation.
No game ROMs are included. See CREDITS.md and UPSTREAM.md for authors,
modeled ICs, exact upstream revisions, licenses, and acknowledgements.