Releases: kandowontu/Moraff-s-World-Windows-Port
Release list
Moraff's World Native Port 1.1
Moraff's World Native Port 1.1
Version 1.1 is the largest fidelity and Enhanced-content update yet for the
native 1024×768 Windows port.
Highlights
- completes another
WORLD.ASM/WORLD.Cbehavior audit, including original
hold/repeat timing, keypad semantics, fight controls, modal item/spell flow,
title and death behavior, wilderness travel, and dungeon interactions - expands Enhanced play to 1,000 floors and player level 3,000
- adds two Enhanced races, two Enhanced classes, eight late weapon/armor
tiers, 60 deep spells with matching magic items, additional monster variants,
milestone bosses, and rare relic effects - adds a separate ten-save Colosseum roguelike mode with randomized battles,
reward drafts, perks, healing, champion rounds, and career statistics - adds a live-formula battle simulator with direct numeric entry and
10,000-trial result analysis - expands the trainer, Beastiary, model/palette viewer, mouse interaction,
diagnostics, and in-package documentation
Download and extract the Windows x64 ZIP, then supply the ten required files
from your own legally obtained Moraff's World installation. Original
MoraffWare executables and assets are not included. The exact required file
list and approved executable checksums are in ORIGINAL_FILES_REQUIRED.md.
Release SHA-256
3e3d999b3e5b2c5b7231db86ace609388c0e165a96e462c8c47d1dd0007ed9f3 moraffs_world.exe
077a09e9f1a029cbbc9c32c7f66f8166f080e6f4b8cfea5e508f574d3b793d12 Moraffs-World-Native-Port-1.1.0-win64.zip
The same values are attached as
Moraffs-World-Native-Port-1.1.0-win64-SHA256.txt.
Moraff's World and its original assets remain the work and property of Steve
Moraff / MoraffWare. This independent fan preservation project is not
affiliated with or endorsed by MoraffWare.
Moraff's World Native Port 1.0.1
Moraff's World Native Port 1.0.1
This revision expands original-game compatibility while retaining strict
integrity validation.
Changes
- accepts both approved original
WORLD.EXEdistribution variants - validates
MW.EXEandWORLD.EXEagainst exact file size, CRC-32, and
SHA-256 together - retains all Version 1.0 Classic, Enhanced, Beastiary, trainer, wilderness,
model-viewer, combat, magic, and interface functionality
Approved WORLD.EXE variants
229480 bytes CRC-32 9ABA4217 SHA-256 04ADD8AA22947896A5A53D7698DB92CE33F4C9AFEE9D23831B37E40416092365
104316 bytes CRC-32 2FDC68F1 SHA-256 DC5DC918028AA36FFA63723BD149CF3BAC89CC705C31E3F44A779C13FBC7CA80
Download and extract the Windows x64 ZIP, then supply the ten required files
from your own legally obtained Moraff's World installation. Original
MoraffWare files are not included in this release.
Release SHA-256
b84d4815361fe851be93912bb2573fc03a08a327bdbebeeff4b7673e69b4cb3b moraffs_world.exe
2f84dac39f2e67a93005d7b36a51dff49ac85a66000b1a3d8799d1f1988e1965 Moraffs-World-Native-Port-1.0.1-win64.zip
Moraff's World and its original assets remain the work and property of Steve
Moraff / MoraffWare. This is an independent fan preservation project and is
not affiliated with or endorsed by MoraffWare.
Moraff's World Native Port 1.0
Moraff's World Native Port 1.0
The first complete release of the unofficial native Windows preservation port
and optional Enhanced Edition of Moraff's World, created by Steve Moraff
and published by MoraffWare.
Highlights
- Native 64-bit Windows executable with the original 1024×768 four-viewport
presentation - Classic 251-floor mode and optional Enhanced 1,000-floor mode
- Original-style dungeon rendering, map revelation, monsters, combat, magic,
equipment, shops, wilderness, boats, title sequence, and character creation - Enhanced late-game floors, enemies, bosses, equipment, spells, relics, and
quests - Bestiary, game statistics, native trainer, mouse controls, and model viewer
with grouped palette variants and full-screen inspection - Local, portable installation with no installer or registry dependency
Installation
Download and extract Moraffs-World-Native-Port-1.0-win64.zip. You must then
copy the ten required files from your own legally obtained original Moraff's
World installation into the extracted directory:
MW.EXE, WORLD.EXE, DUNG.BIN, WORLDMAP.BIN, H.BIN, WORLD.PIC,
WALL.PIC, 360X480.FNT, 320X200.FNT, and ROLL.TXT.
The release does not redistribute those original files. Exact requirements
and checksums are documented in the included
ORIGINAL_FILES_REQUIRED.md.
SHA-256
c92a8720f1010b211a2c9e276052b0f1615fa969aaaf511c75b070afe1e407fb moraffs_world.exe
fcc5b4bb4e56f6b4bf1555667251c7fc3347bc7afa85052ed9159eadea7d4e16 Moraffs-World-Native-Port-1.0-win64.zip
Full credits, licensing, Enhanced-mode documentation, and controls are
included in the archive.
Moraff's World and its original assets remain the work and property of Steve
Moraff / MoraffWare. This is an independent fan preservation project and is
not affiliated with or endorsed by MoraffWare.