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Releases: kantemiir/RoR2-HighCommand

0.15.0 - order marks like the ping, camera tilt anywhere

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@kantemiir kantemiir released this 13 Oct 20:58

Order marks in the look of the game's ping. No more line and ring on the ground after every order: a click gives a shockwave and a flash; while the order lasts, a thin beam rises to the ping's chevron with the order's icon (the game's own: running man, crossed swords, the object's icon). Heroes sent to one place share one mark. Routes and queued orders show only while Shift is held (option Interface/AlwaysShowRoutes brings them back). Colours are the game's ping colours.

Camera tilt anywhere. The middle button tilts the view at any zoom and from anywhere, from almost along the ground (2°) to straight down (90°). The zoom tilt is now a step of the wheel and no longer holds the view down close up; the drag may start over a panel and goes on at the screen edge.

0.14.0 - free camera

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@kantemiir kantemiir released this 13 Oct 20:20

Free camera. Panning never changes the camera's height or tilt: nothing catches it, it never jumps, sinks or tilts by itself. You set the height: Space (fly to heroes), the minimap, the wheel (zooms towards the point under the cursor, also down into valleys and up onto plateaus), Home (reset view, back onto the ground). It only climbs by itself onto a plateau higher than the camera. Cliffs, roots and cave roofs are seen through. Option Camera/FollowGround brings back a smooth terrain-following camera.
Edge scrolling also works over panels at the screen edge.

Commander abilities: coloured tiles with new pictures, charge line, ready flash.

0.13.0 — order lines along the real way

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@kantemiir kantemiir released this 13 Oct 16:56

Order lines

  • The line of an order (aiming, given orders, the Shift queue, a hero sent to a chest) now follows the way the heroes will really walk, around hills and walls, as a smooth curve.
  • Heroes standing together with one order share one line, from their middle to a ring on the ground as wide as their formation.
  • New look: a ribbon with a dark outline and soft light pulses running to the target, a small arrowhead and a ring lying on the ground. Moving the camera no longer makes anything on the line jump.
  • A long way is not drawn across the whole map: its start and its last stretch into the target are shown, the middle fades out.
  • A target off the screen gets a mark at the screen edge with the order's picture, an arrow and the walking distance.

Fixes

  • The mode's interface no longer covers the pause menu and the settings.
  • The package's zip uses / in its paths (mod managers expect it).

Install with r2modman / Thunderstore, or unpack the zip into BepInEx\plugins. Full list: CHANGELOG.md.

v0.12.0 - monsters hunt the army, seek orders, no friendly fire, a new look

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@kantemiir kantemiir released this 13 Oct 14:54

Monsters hunt the army. Enemies with no target now go for the nearest hero, like in a normal run where everything comes at you from all sides (Run/EnemiesHunt, Run/EnemyHuntRange).

New orders: Seek enemies (K) - the heroes hunt the nearest enemy anywhere on the map; Seek chests (L) - they open every chest the gold can pay for.

No friendly fire inside the army, even with the Chaos artifact or Glowing Meteorite.

New look: health bars with notches, a damage trail and colour by health; a cleaner barracks, item panel, orders list and F1 sheet (now in sections).

Camera: zoom out up to 220 m, tilt straight down.

Feedback: open an issue / discussion, or write to me on Discord: https://discord.com/users/327786803891404801

Full list: CHANGELOG.md. Install with r2modman / Thunderstore or import the zip below.

High Command 0.11.0 - first public release

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@kantemiir kantemiir released this 13 Oct 10:39

The first public release of High Command, an RTS mode for Risk of Rain 2: you are the commander, your army is made of real survivors driven by AI.

Install

  • r2modman / Thunderstore Mod Manager: download HighCommand-0.11.0.zip below, then Settings -> Import local mod.
  • By hand: unpack it into Risk of Rain 2\BepInEx\plugins\HighCommand\ (BepInEx and RoR2BepInExPack are required).

Then: Main menu -> Extra Game Modes -> High Command. Press F1 in game for every key.

Highlights of this version

  • Loot from the map: chests, shrines, printers and drones are back and paid from the army's purse. Right-click a chest and the nearest hero goes to open it; idle heroes open nearby chests by themselves when it is safe.
  • A real strategy camera: zoom to the cursor, a low cinematic view when zoomed in, Home resets the view, double Space follows the army. Rocks and roofs that hide a hero fade away, and heroes behind hills show as silhouettes.
  • Interface: an Items button, a Cancel button, commander abilities at the bottom centre.

The full list is in CHANGELOG.md.

Single player only. Feedback, ideas and bug reports are very welcome: please open an issue and attach BepInEx\LogOutput.log.