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SwitchPS5 1.001.000
Switch v1.001.000
Updated to ProsperoEden v1.001.000, retaining the existing Switch interface.
Changes
- Integrated upstream CPU timing, graphics-memory, ASTC texture, microphone, logging and controller fixes.
- Updated the PS5 OpenGL SDK to 1.0.2.
- Added global and per-game ASTC texture quality settings.
- Added per-game RNG seed settings.
- Fixed navigation at the ends of Video and Performance lists.
- Fixed HOME focus after removing software and library refreshes during closing menus.
Preserved
The existing layout, tile sizes, animations, sounds, icons, profiles and shortcuts remain intact. The new upstream launcher and theme engine are excluded.
The Eden emulator engine has not been modified. This release integrates the updated upstream PS5 backend.
Switch retains PPSA99009 and can run standalone or alongside ProsperoEden. It uses the established /data/prosperoeden folder, preserving existing games, settings, profiles and saves.
Credits
ProsperoEden was created by BlackBearReloaded. The emulator core comes from the Eden project and its contributors. The upstream source credits Mihawk's PS5 Mesa/Vulkan work and other third-party contributors in its README and license files. Nintendo owns the Switch UI materials used as references and selectively converted assets. This unofficial build is not affiliated with or endorsed by Nintendo, Sony, ProsperoEden, or Eden.