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Doom Runner Plus 2.0.1

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@kdmn2 kdmn2 released this 15 Sep 20:41
· 8 commits to main since this release

Doom Runner Plus 2.0.1

Patch release of the Steam Deck-first Doom Runner Plus (fork of Doom Runner).

Changes since 2.0

  • Helion source port support — new Helion engine family (auto-detected helion executable), with Helion-accurate command-line handling and its own named +complevel compatibility levels. Options Helion doesn't accept (resolution, no-sound/no-sfx, respawn, monitor, show-FPS, resume-demo, multiplayer) are disabled.
  • PrBoom-family engine fixes — nyan-doom is now recognized as a PrBoom-family port; +vid_fps / +vid_adapter are no longer passed to non-ZDoom ports.
  • MBF-family compatibility — ZDoom-style +cvar settings (+vid_fullscreen, +vid_vsync, +vid_widescreen, +vid_maxfps, +snd_*, renderer -gl/-vulkan, multiplayer +fraglimit/+teamdamage) are now disabled for MBF, PrBoom and other non-ZDoom ports so they can't break launching.
  • Version bumped to 2.0.1.

Assets

Built automatically by the release workflow (Steam Deck-compatible AppImage included) and attached to this release.