Doom Runner Plus 2.0.1
Doom Runner Plus 2.0.1
Patch release of the Steam Deck-first Doom Runner Plus (fork of Doom Runner).
Changes since 2.0
- Helion source port support — new
Helionengine family (auto-detectedhelionexecutable), with Helion-accurate command-line handling and its own named+complevelcompatibility levels. Options Helion doesn't accept (resolution, no-sound/no-sfx, respawn, monitor, show-FPS, resume-demo, multiplayer) are disabled. - PrBoom-family engine fixes —
nyan-doomis now recognized as a PrBoom-family port;+vid_fps/+vid_adapterare no longer passed to non-ZDoom ports. - MBF-family compatibility — ZDoom-style
+cvarsettings (+vid_fullscreen,+vid_vsync,+vid_widescreen,+vid_maxfps,+snd_*, renderer-gl/-vulkan, multiplayer+fraglimit/+teamdamage) are now disabled for MBF, PrBoom and other non-ZDoom ports so they can't break launching. - Version bumped to 2.0.1.
Assets
Built automatically by the release workflow (Steam Deck-compatible AppImage included) and attached to this release.