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Doom Runner Plus 2.0.2

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@github-actions github-actions released this 27 Sep 17:06
· 5 commits to main since this release

Doom Runner Plus 2.0.2

Patch release of the Steam Deck-first Doom Runner Plus (fork of Doom Runner).

What's new in 2.0.2

  • "Add to Steam" button — a new button next to "Launch!" registers the current final launch command as a non-Steam game shortcut in Steam (Linux only). The game can then be launched directly from Steam or Steam's Game Mode without opening the launcher. The suggested name is "<IWAD folder> (<engine>)" (e.g. "Supermap (GZDoom)") and can be confirmed or edited in a dialog. Restart Steam to see the new shortcut in your Library under "Non-Steam".
  • Fixed the AppImage crash in Steam's Game Mode — the app was killed by the dynamic loader before it even started, because the bundled libproxy pulled in Steam's old libcurl (missing CURL_OPENSSL_4) via its backend plugin. The bundled libproxy is now replaced by a dependency-free stub that always reports a direct connection — no launch-options workaround (env LD_LIBRARY_PATH= %command%) needed anymore.

Assets

  • DoomRunner-2.0.2-Linux-x86_64.AppImage — Steam Deck / glibc 2.39-compatible bundle (Qt + deps included).
  • DoomRunner-2.0.2-Linux-x86_64-dynamic_exe.zip — plain dynamically-linked binary.
  • DoomRunner-2.0.2-Linux-x86_64-app.flatpak / -symbols.flatpak — sandboxed Flatpak bundles.
  • DoomRunner-2.0.2-MacOS-arm64.dmg / MacOS-x86_64.dmg — macOS app images.
  • DoomRunner-2.0.2-Windows-recent.x86_64.-static_exe.zip — static Windows executable.