Releases: kgbcupcake/ImmersiveLanterns-Fix
Releases · kgbcupcake/ImmersiveLanterns-Fix
Release list
Immersive Lanterns Unofficial Fix 1.0.7
Fixed
- Fixed a startup warning where Mixin failed to read an empty reference map for
immersivelanterns.mixins.json, caused by a missingrefmapkey in the mixin config. The mod now emits the same standard, harmless refmap warning as other mods on this toolchain instead of a malformed empty-string message.
No functional changes: this is a cosmetic/logging fix only. (Fixes #1)
Immersive Lanterns Unofficial Fix 1.0.6-fix1
NeoForge 1.21.1 unofficial port of Immersive Lanterns by Txni.
Highlights
- No hard dependencies — Curios, Accessories, LambDynamicLights, and Sodium Dynamic Lights are optional at runtime (no
mods.tomlloader requirements). - Curios + Accessories together — Belt detection and renderers work when both mods are installed; dynamic lights and Iris integration check both slots.
- NeoForge-native — No txnilib; uses
ModListand NeoForge config.
Fixes in this release
- Removed incorrect dependency entries that blocked loading without dynamic-light mods.
- Fixed
IndexOutOfBoundsExceptionwhen Accessories is present but no lantern is equipped. - Fixed dynamic lighting not working for Curios belt when Accessories is also installed.
- Curios belt lookup uses the
beltslot explicitly. - LambDynamicLights mixin also enables when the mod id is
lambdynlights.
Requirements
- Minecraft 1.21.1
- NeoForge 21.1.228+
- At least one belt mod: Curios and/or Accessories
Optional
- LambDynamicLights or Sodium Dynamic Lights — lantern glow while worn
- Iris — shader held-item light mapping
Report issues: https://github.com/kgbcupcake/ImmersiveLanterns-Fix/issues