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First Session
Every command below was walked live against a fresh server. Start the
server first (python3 server.py), then connect with the Python recipe
in Getting-Started and paste each command in order. You spawn in
town_square with 10 staked gold, 20 HP, 3 attack.
{"cmd": "look"}
{"cmd": "quest list"}
{"cmd": "quest accept guard_charm"}look shows exits N/E/S/W and the Town Guard. The guard offers two
quests: guard_charm (50 XP + 25 gold — needs Treant Bark, Troll Hide,
Ectoplasm from far-off high-level monsters; accept it now, finish it
much later) and delver (clear 1 dungeon floor, 30 XP + 15 gold,
repeatable).
The rat lives east, in the abandoned shop:
{"cmd": "east"}
{"cmd": "look"}
{"cmd": "attack rat"}The shop rat has 8 HP and hits back for ~2. At 3 attack you need about
5 hits (attack rat again until it dies) — expect to drop to ~10 HP.
Killing it pays 2 gold, auto-credited (there is no loose pile to
pick up: take gold answers "No loose gold here"). Loot the corpse:
{"cmd": "take Rat Tail"}
{"cmd": "stats"}Head back west and rest (rest areas only — town square is one):
{"cmd": "west"}
{"cmd": "rest"}Rest costs 2 gold and restores 5 HP ("You rest and recover 5 HP (2 gold)"). The merchant is west of town:
{"cmd": "quest accept delver"}
{"cmd": "west"}
{"cmd": "sell Rat Tail"}
{"cmd": "stats"}The tail sells for 1 gold. Stock up while you are here — Healing Herbs cost 5 gold each:
{"cmd": "buy Healing Herb"}
{"cmd": "buy Healing Herb"}
{"cmd": "stats"}Two herbs drain ~11 gold down to ~1 (a third is refused: "You need 5 gold") — and you will need three for the remedy quest below, so the third herb is your next earn-and-return goal.
East back through town, then north to the forest edge and east to the healing spring. New rooms grant discovery score + XP on entry; wild rooms bite back (the forest wolf hits for ~3 on entry).
{"cmd": "east"}
{"cmd": "north"}
{"cmd": "look"}
{"cmd": "east"}
{"cmd": "look"}
{"cmd": "quest accept remedy"}
{"cmd": "stats"}Sister Maren's remedy quest needs 3x Healing Herb (20 XP + 10 gold, repeatable). You hold two — turning in short fails ("Sister Maren still needs: 3x Healing Herb"), so stop at accept, go earn the third herb, and come back.
That is the full loop: look, move, fight, loot, rest, sell, quest.
The delver quest (clear 1 dungeon floor via the graveyard enter
doorway) is your next milestone — see Game-Systems Parties & the
dungeon before descending.