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Releases: kronwerke/pack

0.11.3

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@Elchi-dev Elchi-dev released this 06 Oct 00:07
  • Kronwerke Core 0.11.0: the crystal floats and turns above the obelisk with three shards circling it, coloured by the goal (cyan to gold as it fills, purple on hold, gold when done) and flaring on every deposit; animated rune bands, glowing motes and sparks.
  • Connected textures for the obelisk through Athena: the steps of the plinth read as one slab each with a brass rim, the trunk as one monolith with a brass seam only at its outline.

0.11.2

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@Elchi-dev Elchi-dev released this 05 Oct 23:32
  • Kronwerke Core 0.10.0: every screen on one frame with a brass border, tooltips and a grow-in; the hub with the stages as a path of rings and the selected stage with icons, counts and bars; the admin panel with a tab rail and player heads; the whitelist screen and the language question in the same look.
  • The test world no longer summons the Draconic guardian crystal or a dragon in automatic scenes; such scenes get a note instead.

0.11.1

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@Elchi-dev Elchi-dev released this 05 Oct 22:47
  • The test world is whole again: every water and lava source sits in a basin, the obelisk scene builds the real obelisk, empty scenes have a stage with glow frames and a label, the wither scene shows a skull instead of a live wither, and the crystals stand on obsidian over bedrock.
  • The quest book has its own theme: a dark stone background in a gold frame, Kronwerke colours for open, started, done and locked quests, redrawn quest shapes with a rim, softer dependency lines in gold once a quest is done. Hubs with more than four follow-up quests and quests with more than three requirements hide their lines. The Create chapters use circles instead of gears by default, and chapter titles sit on a plate.

0.11.0

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@Elchi-dev Elchi-dev released this 05 Oct 21:32
  • Loot rewards in quests work.
  • The overworld goes up to y 608 with much higher mountains, deeper oceans and wider valleys (new chunks only).
  • The test world is filled with the screenshot scenes.
  • Kronwerke Core 0.9.0: admin panel (/kw admin), season start, taller obelisk with pedestals and leaderboard wall, screens whose text fits.
  • From 0.10.2: radiation no longer leaves permanent Weakness, Mining Fatigue and Bad Luck, the spawner loop is closed, Tiefenschlag covers modded deepslate ores, class skill on H.

0.10.2

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@Elchi-dev Elchi-dev released this 05 Oct 19:00
  • Radiation: the career dose no longer leaves players with permanent Weakness, Mining Fatigue and Bad Luck. Stages start at 1, 3, 6 and 10 Sv and the dose fades about 0.3 Sv per hour. /nr clear <name> clears a player.
  • Spawner loop closed: Ender IO's broken spawner drop is off, the item is crafted from a spawner (1:1) and the soul binder sets its mob.
  • Tiefgräber: Tiefenschlag covers every deepslate ore, modded ones included.
  • The class skill key is pinned to H.

0.10.1

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@Elchi-dev Elchi-dev released this 05 Oct 14:45
  • Loot crates work: a quest's crate now gives three rolls (rare: two) of its table.
  • Trims: Elytra Trims, More Armor Trims, Tool Trims and Trims Expanded (glow ink among the materials).
  • Kronwerke Core 0.8.2: /kw hub and /kw team screen, bosses grow with the group, the Chaos Guardian fight is explained once when a player comes close, /kw testworld for the screenshot world.
  • The screenshot world is a void dimension of its own, built on the first visit.

Kronwerke 0.10.0

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@Elchi-dev Elchi-dev released this 05 Oct 13:56
  • Kronwerke Core 0.8.0: the obelisk is a build ten blocks tall with a beacon style beam, the intake block feeds it from machines, the zone around it is open for pipes, the client asks for the language after the first join, bedrock and end portals survive explosions.
  • The Mining Dimension is a flat world 500 blocks deep full of ore; the Overworld builds up to 608.
  • Incendium and Nether Depths Upgrade. Compact Machines is out.
  • Origins: downsides are trades, no Slowness, no Mining Fatigue, no ticking damage. The Tiefgräber breaks deepslate in one hit.
  • Loot spell books staged. Default Options sets GUI scale and volumes. Voice chat on UDP 19132.

Kronwerke 0.9.1

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@Elchi-dev Elchi-dev released this 05 Oct 10:32
  • Kronwerke Core 0.7.3: the streamer menu (/kw menu, also /kw invite without a name) with heads, online dots and a field to invite the next player, and a German /kw help with clickable lines.

Kronwerke 0.9.0

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@Elchi-dev Elchi-dev released this 05 Oct 10:14
  • Quest book: every chapter has its name again, the groups show, "Hier geht's los" is on top. FTB Quests reads ids with Long.parseLong, so ids starting with 8 to F were replaced with random ones on load and lost their titles and dependencies. Chapters are now laid out from the dependency graph: one band per heading, columns by depth, checklists as a grid. The start chapter skips the vanilla tutorial.
  • Kronwerke Core 0.7.2: the obelisk block (four blocks tall with a crystal, an operator places it), a waystone and warp dust on the first join, Nether and End locked by stage, spawn protection 96 blocks around spawn, ranks and the tab list, German messages, items by name.
  • Goals are German.
  • Nautical Ranks resource pack on by default; Healing Campfire.
  • Voice chat on the server port.
  • Every guide book is stage 1.

0.8.1

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@Elchi-dev Elchi-dev released this 02 Oct 08:05
  • Cross links: 25 recipes take one part from another mod of their stage (andesite alloy, circuits, brass, source gems, mana pearls), and Iron's Spells ink and the Forbidden and Arcanus artisan relic get recipes. Reasons in docs/RECIPES.md, the quest texts name the new recipes.

Same world as 0.8.0.