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The test world is whole again: every water and lava source sits in a basin, the obelisk scene builds the real obelisk, empty scenes have a stage with glow frames and a label, the wither scene shows a skull instead of a live wither, and the crystals stand on obsidian over bedrock.
The quest book has its own theme: a dark stone background in a gold frame, Kronwerke colours for open, started, done and locked quests, redrawn quest shapes with a rim, softer dependency lines in gold once a quest is done. Hubs with more than four follow-up quests and quests with more than three requirements hide their lines. The Create chapters use circles instead of gears by default, and chapter titles sit on a plate.