PicoGK v2.1.0
PicoGK v2.1
This release adds a number of new features for dealing with coordinates, including non-Cartesian ones.
Release Notes
- NEW: Added
Polar2D coordinate type - NEW: Added
Cylindrical3D coordinate type - NEW: Added
Spherical3D coordinate type - NEW: Added
Viewer.AddCrossandViewer.AddArrowfunctions - NEW:
float.bAlmostZeroandVector3.bAlmostZeroextension functions. - NEW: Added
float.bAlmostLessOrEqualandfloat.bAlmostMoreOrEqualextension functions. - NEW:
Vector3/Vector2extension functionsvecNormalizedandvecSafeNormalized. - NEW:
Vector3extension functions to convert from local to world coordinates and back. You can now write vec.vecPtWorld(from) etc. - NEW: Added
Rad.TwoPiconstant to avoid having to constantly write2*float.Pifor angles in radians. - FIX: Renamed
Frame3d.vecFromWorldtoFrame3d.vecPtFromWorldfor consistency