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Lua Decompiler 4.01
leszekd25 edited this page Sep 1, 2019
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1 revision
SpellForce uses Lua 4.01 as its scripting language. However, all scripts bundled with the game are compiled to shorten loading times and save file sizes. SpellForce Editor comes with a decompiler which can decompile these scripts.
Select files (one or more). Decompiler will attempt to decompile selected files.
Select directory. Decompiler will find all Lua scripts in directory and its subdirectories, and attempt to decompile them.
Decompiler will signalize how many files were successfully decompiled, and how many of them it wasn't able to decompile. If a decompilation attempt is successful, a decompiled version of file XXXX.lua is created, named XXXX_d.lua.
Written with StackEdit.