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Releases: let-value/terrasect

Terrasect 0.2.1

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@github-actions github-actions released this 19 Jul 12:32
1ae4bce

What's Changed

  • chore: set mod version to 0.2.0 by @let-value in #61
  • fix: embed common's runtime libraries into loader jars (crash on NeoForge 26.2) by @let-value in #63

Full Changelog: v0.2.0...v0.2.1

Terrasect 0.2.0

Terrasect 0.2.0 Pre-release
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@github-actions github-actions released this 18 Jul 19:17

What's Changed

  • feat: Introduce noise transformation and region-aware density functions by @let-value in #44
  • docs: rebuild project documentation on reborn branch by @let-value in #46
  • docs: record provider limit recovery metadata by @let-value in #47
  • Tighten coding style guardrails by @let-value in #48
  • fix: add noise constraints client gametest by @let-value in #49
  • test: add narrative noise constraint coverage by @let-value in #50
  • feat: implement structure constraints via region-based SelectionConstraints by @let-value in #51
  • feat(common): add lightweight instrumentation facade by @let-value in #52
  • feat(common): instrument structure statistics gametest by @let-value in #54
  • chore: ignore Eclipse workspace files by @let-value in #53
  • feat: add mob spawn constraints runtime slice by @let-value in #56
  • feat: investigate loot generation manipulation hooks by @let-value in #57
  • Feature/multiversion support by @let-value in #58
  • Cross-version mixin fault-line fixes, structure/mob/loot review, NeoForge boot fix by @let-value in #59
  • Orthogonal tiling strategies with archipelago by @let-value in #60

Full Changelog: https://github.com/let-value/terrasect/commits/v0.2.0