Arnis goes interplanetary. The map toolbar now switches between Earth, the Moon and Mars. The two new worlds are built from NASA's elevation archives with real craters, canyons and the Martian polar caps. Back home, every building can now wear a photographed facade, picked out of a bundled set of 113 by what kind of building it is, so an office block looks like an office block and a warehouse like a warehouse. Larger areas now generate faster on less memory. Voxy LODs can be pre-generated with the world, Java worlds can take a name you pick, and the extended build height datapack works better with realistic elevation.
Assets
- Windows: arnis-windows.exe
- Linux: arnis-linux
- MacOS: arnis-mac-universal
Scroll down to find the download in Assets.
Click to expand
What's Changed
- Fix building height when datapck enabled by @louis-e in #1294
- Add concrete powder colors to map preview palette by @benjaminpjones in #1300
- Speed up large-area generation by @louis-e in #1307
- Add Moon and Mars generation by @louis-e in #1310
- Minor building fixes by @louis-e in #1308
- Add better plane schems and jetbridge by @louis-e in #1311
- Add Georgian localization by @TGaming03 in #1309
- Fix blank map picker on networks that block the tile hosts by @louis-e in #1313
- Refactor planetary choice setting by @louis-e in #1314
- Finetune planetary zoom level by @louis-e in #1315
- Fix trees placed on sealed surface by @louis-e in #1317
- Fix invalid biome data by @gentlegiantJGC in #1316
- Add Linux one-time zink fallback for EGL startup failures by @louis-e in #1318
- Remove magma blocks from water body floors by @louis-e in #1319
- Fix crash-prone random range and detail-tier overflow by @louis-e in #1321
- Use per-section block palettes by @louis-e in #1320
- Add Luanti save path GUI setting by @louis-e in #1323
- Update benchmark baseline to match current main by @louis-e in #1324
- Precompute voxy by @louis-e in #1322
- Restore dense Earth section storage by @louis-e in #1325
- Refresh baked Wikidata 3D model index by @louis-e in #1326
- Fix extended build height with elevation terrain by @louis-e in #1333
- Read Overture from its vector tiles, and cache what both transports fetch by @louis-e in #1332
- Remove datapack hint by @louis-e in #1334
- Add optional custom world name for Java worlds by @louis-e in #1335
- Feat/mapillary facades by @louis-e in #1329
- Minor fixes with focus on planetary by @louis-e in #1337
- Prepare v3.2.0 release by @louis-e in #1338
New Contributors
- @benjaminpjones made their first contribution in #1300
- @TGaming03 made their first contribution in #1309
- @gentlegiantJGC made their first contribution in #1316
Full Changelog: v3.1.0...v3.2.0