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Releases: lvoxx/world-builder

World Builder 1.0.1 - Blender 4+

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@lvoxx lvoxx released this 02 Jan 05:31
40c5277

🌍 World Builder 1.0.1 — Release Notes

For Blender 4.0+

World Builder 1.0.1 brings quality improvements, smarter nodes, and better control for artists who want believable motion, flexible instancing, and cleaner workflows. This update focuses on enhancing procedural control and polishing usability so you can build faster, experiment more, and worry less about technical setup.


✨ New & Improved Features

➤ Folks Follow Path Curve

Create “crowds” or groups of objects that naturally follow a drawn curve path.
Perfect for:

  • Atmospheric environment animation
  • Moving crowds, creatures, or props
  • Quick magical / fantasy effects

Includes a Object or Collection Switch Tool for instantly swapping instance sources.


➤ Horizontal Wave Texture Upgrade

Horizontal Wave Texture now supports Fac (Float Type) instead of Color Fac, giving you:

  • Cleaner numeric control
  • More accuracy in procedural wave shaping

Additional enhancements:

  • Jiggle Instance in Volume node — great for airborne dust, floating debris, and dynamic environments.
  • Improved random rotation range in Wiggle Instances on Faces
    Adjusted from [0, 360] to [0.8, 1.2] scale for better dimensional fit.
  • Interior Mapping UV Shader Group
    Enables mapping 2D textures into simulated 3D depth for fake interior space on flat surfaces.

➤ Spherical Wave Texture Improvements

  • Added Normal Input Socket
  • Default space now set to Object Space
  • Cleaner internal node organization
  • Fixed label naming in Dropping Particles in Volume

Better usability, clearer setup, same powerful procedural control.


🛠 General Polish & Stability

  • Structure refinements across multiple node groups
  • Improved readability for complex setups
  • Minor performance & consistency adjustments

🧭 Compatibility

✔ Blender 4.0+ supported
✔ Fully procedural
✔ Non-destructive workflow


What's Changed

Full Changelog: 1.0.0...1.0.1

World Builder 1.0.0 - Blender 4+

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@lvoxx lvoxx released this 26 Dec 13:57
49b0fc2

🌍 World-Builder 1.0.0 — First Stable Release (Blender 4+)

World-Builder 1.0.0 introduces a powerful set of geometry nodes, shaders, and utilities designed to make creating dynamic worlds in Blender faster, more intuitive, and visually richer. This release focuses on performance, flexibility, and production-ready tools for effects such as water interaction, environment animation, particles, and procedural visualization.


✨ New Features

🔭 View Culling by Active Camera

Optimize performance by automatically culling instances outside the active camera view.
Works seamlessly with both point instances and geometry instances.

🔀 Improved View Culling Controls

Updated switch descriptions to provide clearer meaning and better usability.


🧱 Geometry Nodes

🧵 Wireframe Geometry Node

Easily visualize mesh structure with a clean procedural wireframe generator.

🌧️ Pouring Particles in Volume

A dedicated geo node for creating particle-like elements falling through a 3D volume.

🌫️ Wiggle Instances on Faces

Animate placed instances directly on mesh faces with subtle wiggle / motion effects.
Includes matching shader controls for more artistic control.

🌬️ Fluttering Particles on Faces

Add organic flutter motion to particles distributed across surfaces.


🌊 Water & Surface Effects

🌐 Spherical Wave Texture Shader

Generate expanding circular wave ripples — perfect for impact or interaction effects.

➖ Horizontal Wave Texture Shader

Create directional water waves with procedural flexibility.


🕒 Scene Utilities

🕓 Scene Time Importer

Quickly extract scene time directly inside geometry nodes.
Also accessible through the Scene Time Shader node group.


🧩 Contact & Masking Tools

✂️ Edge Intersection Masking

Mask intersections between objects to create:

  • contact wetness
  • contact dirt buildup
  • blending / transition effects
    Includes companion shader utility for intersection visualization.

✅ Compatibility

  • ✔️ Blender 4.0+
  • ✔️ Supports Geometry Nodes & Shader Nodes
  • ✔️ Performance-friendly and production ready

What's Changed

Full Changelog: dummy...1.0.0

Dummy Release

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@lvoxx lvoxx released this 30 Nov 03:48
894cec4

Added dummy release for LSPotato tests if LSRegistry is working properly


What's Changed

  • Added dummy node in Main object and init World-Builder file by @lvoxx in #1

New Contributors

  • @lvoxx made their first contribution in #1

Full Changelog: https://github.com/lvoxx/world-builder/commits/dummy