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World Builder 1.0.1 - Blender 4+

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@lvoxx lvoxx released this 02 Jan 05:31
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🌍 World Builder 1.0.1 β€” Release Notes

For Blender 4.0+

World Builder 1.0.1 brings quality improvements, smarter nodes, and better control for artists who want believable motion, flexible instancing, and cleaner workflows. This update focuses on enhancing procedural control and polishing usability so you can build faster, experiment more, and worry less about technical setup.


✨ New & Improved Features

➀ Folks Follow Path Curve

Create β€œcrowds” or groups of objects that naturally follow a drawn curve path.
Perfect for:

  • Atmospheric environment animation
  • Moving crowds, creatures, or props
  • Quick magical / fantasy effects

Includes a Object or Collection Switch Tool for instantly swapping instance sources.


➀ Horizontal Wave Texture Upgrade

Horizontal Wave Texture now supports Fac (Float Type) instead of Color Fac, giving you:

  • Cleaner numeric control
  • More accuracy in procedural wave shaping

Additional enhancements:

  • Jiggle Instance in Volume node β€” great for airborne dust, floating debris, and dynamic environments.
  • Improved random rotation range in Wiggle Instances on Faces
    Adjusted from [0, 360] to [0.8, 1.2] scale for better dimensional fit.
  • Interior Mapping UV Shader Group
    Enables mapping 2D textures into simulated 3D depth for fake interior space on flat surfaces.

➀ Spherical Wave Texture Improvements

  • Added Normal Input Socket
  • Default space now set to Object Space
  • Cleaner internal node organization
  • Fixed label naming in Dropping Particles in Volume

Better usability, clearer setup, same powerful procedural control.


πŸ›  General Polish & Stability

  • Structure refinements across multiple node groups
  • Improved readability for complex setups
  • Minor performance & consistency adjustments

🧭 Compatibility

βœ” Blender 4.0+ supported
βœ” Fully procedural
βœ” Non-destructive workflow


What's Changed

Full Changelog: 1.0.0...1.0.1