Repository navigation
π World Builder 1.0.1 β Release Notes
For Blender 4.0+
World Builder 1.0.1 brings quality improvements, smarter nodes, and better control for artists who want believable motion, flexible instancing, and cleaner workflows. This update focuses on enhancing procedural control and polishing usability so you can build faster, experiment more, and worry less about technical setup.
β¨ New & Improved Features
β€ Folks Follow Path Curve
Create βcrowdsβ or groups of objects that naturally follow a drawn curve path.
Perfect for:
- Atmospheric environment animation
- Moving crowds, creatures, or props
- Quick magical / fantasy effects
Includes a Object or Collection Switch Tool for instantly swapping instance sources.
β€ Horizontal Wave Texture Upgrade
Horizontal Wave Texture now supports Fac (Float Type) instead of Color Fac, giving you:
- Cleaner numeric control
- More accuracy in procedural wave shaping
Additional enhancements:
- Jiggle Instance in Volume node β great for airborne dust, floating debris, and dynamic environments.
- Improved random rotation range in Wiggle Instances on Faces
Adjusted from[0, 360]to[0.8, 1.2]scale for better dimensional fit. - Interior Mapping UV Shader Group
Enables mapping 2D textures into simulated 3D depth for fake interior space on flat surfaces.
β€ Spherical Wave Texture Improvements
- Added Normal Input Socket
- Default space now set to Object Space
- Cleaner internal node organization
- Fixed label naming in Dropping Particles in Volume
Better usability, clearer setup, same powerful procedural control.
π General Polish & Stability
- Structure refinements across multiple node groups
- Improved readability for complex setups
- Minor performance & consistency adjustments
π§ Compatibility
β Blender 4.0+ supported
β Fully procedural
β Non-destructive workflow
What's Changed
Full Changelog: 1.0.0...1.0.1