Skip to content

Releases: mal0andre/ChomagerieMOD

Chomagerie 1.6.1 for Minecraft 26.3 Fabric

Choose a tag to compare

@github-actions github-actions released this 21 Oct 09:51

[1.6.1] - 2026-10-21

Added

  • Illustrate all 291 wiki recipes with Minecraft-rendered inventory icons, native crafting grids and exact output counts; add real gameplay screenshots for lock tools, overlays, colors and the compact padlock.
  • Add operator-only /chomagerie reload for validated hot reload of block-tools.json, with readable JSON errors, preservation of the active policy on rejection, and automatic vanilla data reload when the Debug Stick crafting switch changes.
  • Add a configurable shortcut (H by default) to toggle and save the lock overlay without opening the menu.
  • Add an optional small padlock beside the crosshair for the nearby aimed locked block, even with the area overlay disabled; keep the vanilla Debug Stick property messages.
  • Add server tests for progressive delivery of 20,000 locks, chunk revision invalidation, target validation, and packet codecs, plus a graphical test for the compact padlock, absence of duplicate property text, and key rebinding.

Changed

  • Restrict new honeycomb locks to blocks with at least one state property with multiple values; propertyless blocks consume no honeycomb for locking, existing locks remain axe-removable, and vanilla copper waxing is preserved.
  • Cache static overlay shapes between ticks, refresh dynamic shapes per tick, and cull geometry outside the camera frustum while preserving through-wall highlights.
  • Recompute stationary server snapshots only when nearby chunk locks, loaded chunks, or settings change; changes in distant chunks no longer invalidate them.
  • Limit overlay synchronization to 4,096 position changes per player every five ticks, prioritize removals, and progressively deliver all remaining positions.
  • Preserve vanilla clients and servers without the new channels; F1, menus, and third-person views hide the padlock without replacing vanilla action-bar messages.

Chomagerie 1.6.0 for Minecraft 26.3 Fabric

Choose a tag to compare

@github-actions github-actions released this 20 Oct 17:26

[Unreleased]

Added

  • Illustrate all 291 wiki recipes with Minecraft-rendered inventory icons, native crafting grids and exact output counts; add real gameplay screenshots for lock tools, overlays, colors and the compact padlock.
  • Add operator-only /chomagerie reload for validated hot reload of block-tools.json, with readable JSON errors, preservation of the active policy on rejection, and automatic vanilla data reload when the Debug Stick crafting switch changes.
  • Add a configurable shortcut (H by default) to toggle and save the lock overlay without opening the menu.
  • Add an optional small padlock beside the crosshair for the nearby aimed locked block, even with the area overlay disabled; keep the vanilla Debug Stick property messages.
  • Add server tests for progressive delivery of 20,000 locks, chunk revision invalidation, target validation, and packet codecs, plus a graphical test for the compact padlock, absence of duplicate property text, and key rebinding.

Changed

  • Restrict new honeycomb locks to blocks with at least one state property with multiple values; propertyless blocks consume no honeycomb for locking, existing locks remain axe-removable, and vanilla copper waxing is preserved.
  • Cache static overlay shapes between ticks, refresh dynamic shapes per tick, and cull geometry outside the camera frustum while preserving through-wall highlights.
  • Recompute stationary server snapshots only when nearby chunk locks, loaded chunks, or settings change; changes in distant chunks no longer invalidate them.
  • Limit overlay synchronization to 4,096 position changes per player every five ticks, prioritize removals, and progressively deliver all remaining positions.
  • Preserve vanilla clients and servers without the new channels; F1, menus, and third-person views hide the padlock without replacing vanilla action-bar messages.

Chomagerie 1.5.4 for Minecraft 26.3 Fabric

Choose a tag to compare

@github-actions github-actions released this 17 Oct 15:49

[1.5.4] - 2026-10-17

Added

  • Add stonecutter recipes for poplar wood: one plank produces two slabs or one stair.
  • Add the improved poplar trapdoor recipe: six planks produce six trapdoors.
  • Match poplar crafting yields with the other wood types supported by Chomagerie.

Chomagerie 1.5.3 for Minecraft 26.3 Fabric

Choose a tag to compare

@github-actions github-actions released this 17 Oct 15:33

[1.5.3] - 2026-10-17

Changed

  • Update to Minecraft 26.3, Fabric Loader 0.19.5, and Fabric API 0.163.0.
  • Update MaLiLib to 0.30.2 and ModMenu to 21.0.0.
  • Update Loom and Gradle for Minecraft 26.3.

Fixed

  • Adapt the configuration keybind to SDL keyboard input.
  • Adapt shulker contents access and farmland protection to the Minecraft 26.3 APIs.
  • Fix automatic GitHub and Modrinth publishing, release defaults, and artifact selection.

mc26.2-1.5.2: docs: update README and changelog for 1.5.2 release

Choose a tag to compare

@github-actions github-actions released this 19 Aug 21:43

Release

[1.5.2] - 2026-08-19

Added

  • Add a configurable Minecraft keybind to open the Chomagerie configuration menu.
  • Add MaLiLib-based configuration categories for All, ShulkerRefill, and Team Tag.
  • Add support for multiple shulker box names in the ShulkerRefill name filter.
  • Add support for multi-stop Team Tag gradients.
  • Add a MaLiLib color-list editor and color picker for Team Tag gradient colors.
  • Add English fallback language entries for the new configuration menu.

Changed

  • Replace the previous configuration UI with a MaLiLib configuration screen.
  • Team Tag configuration is now handled through the menu instead of /chomteam and /teamtag commands.
  • Gradient colors are now edited as a color list instead of separate start/end text fields.
  • ShulkerRefill name filtering now accepts a list of exact names instead of a single exact name.

Fixed

  • Fix the Minecraft controls category label for the Chomagerie keybind.
  • Fix a startup crash caused by registering key mappings before Minecraft options were available.
  • Fix missing language fallback behavior by defaulting unavailable language entries to English.
  • Fix the MaLiLib tab layout so the All tab stays inside the screen.
  • Fix raw translation keys showing in the gradient color list menu.

mc26.2-1.5.1

Choose a tag to compare

@github-actions github-actions released this 19 Aug 21:14

Release

[1.5.1] - 2026-08-18

Added

  • Add Team Tag support through /chomteam and /teamtag.
  • Add configurable Team Tag options in ModMenu.
  • Add Minecraft & color-code parsing for tags, display names, prefixes, and suffixes.
  • Add gradient tag support with <gradient:#977272:#E32B2B>Text and /chomteam gradient #977272 #E32B2B Text.
  • Add rainbow Team Tag mode in the client configuration.
  • Add OP-only team management commands: list, add, remove, display, prefix, and suffix.
  • Add autocomplete for team management commands using display names instead of raw scoreboard ids.
  • Add server-side storage for the last player name and Team Tag team identity.

Changed

  • Team Tag prefixes no longer use surrounding brackets.
  • Team Tag no longer changes the player's name color.
  • Team Tag teams are now stable per player UUID, so changing the tag updates the existing team instead of creating a new one.
  • Team management is command-only; the ModMenu Server Teams category was removed.
  • The README was rewritten to document the current feature set and commands.

Fixed

  • Prevent leftover Chomagerie tag teams from accumulating when players change tags.
  • Clean empty Chomagerie tag teams when applying or clearing a tag.
  • Update the stored scoreboard player name when a player reconnects with a changed name.

mc26.2-1.4.9

Choose a tag to compare

@github-actions github-actions released this 17 Aug 09:39

Release

[1.4.9] - 2026-08-17

Added

  • Add farmland trampling protection.
  • Add players_trample_farmland gamerule to control whether players can trample farmland.
  • Add mobs_trample_farmland gamerule to control whether mobs can trample farmland.
  • Add leather_boots_trample_farmland gamerule to require leather boots for player farmland trampling when players_trample_farmland is enabled.
  • Farmland protection works server-side and does not require clients to install the mod on multiplayer servers.

mc26.2-1.4.8

Choose a tag to compare

@github-actions github-actions released this 18 Jul 22:18

Release

[1.4.8] - 2026-07-19

  • add crafting recipes for lightning rod oxidation and waxing stages
  • update to Minecraft API 26.2 and refactor code for compatibility
  • switch ModMenu to compileOnly and add modmenu_version to gradle.properties

mc1.21.11-1.4.7

Choose a tag to compare

@github-actions github-actions released this 03 Feb 18:51

Release

[1.4.7] - 2026-02-03

Added

  • Add recipe for the copper and the waxed_copper – bars, chain, chest, golem_statue, lantern
  • GitHub build.yml fix and others

mc1.21.11-1.4.6

Choose a tag to compare

@github-actions github-actions released this 03 Feb 18:46

Release

[1.4.6] - 2026-01-25

Added

  • Add recipe for pale oak in the stonecutter