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Sandbox.ModAPI.Ingame.IMyOffensiveCombatHitAndRun.SetSelectedWeapons
Morten Aune Lyrstad edited this page Apr 13, 2023
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← Index ← Namespace Index ← IMyOffensiveCombatHitAndRun
public void SetSelectedWeapons(List<long> blockEntityId)Sets weapons EntityIds that can would be used to damage to attack enemy Modded gun are allowed, but you need override Sandbox.ModAPI.IMyOffensiveCombatHitAndRun.BlockValidation and Sandbox.ModAPI.IMyOffensiveCombatHitAndRun.SetShooting
- List<long> blockEntityId
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