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Sandbox.ModAPI.Ingame.IMyProductionBlock.InsertQueueItem
csharpvoid InsertQueueItem([int](System.Int32) idx, [MyDefinitionId](VRage.Game.MyDefinitionId) blueprint, [MyFixedPoint](VRage.MyFixedPoint) amount)##### Summary
Inserts a blueprint into the production queue
csharpvoid InsertQueueItem([int](System.Int32) idx, [MyDefinitionId](VRage.Game.MyDefinitionId) blueprint, [decimal](System.Decimal) amount)##### Summary
Inserts a blueprint into the production queue
csharpvoid InsertQueueItem([int](System.Int32) idx, [MyDefinitionId](VRage.Game.MyDefinitionId) blueprint, [double](System.Double) amount)##### Summary
Inserts a blueprint into the production queue
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