This repository was archived by the owner on Dec 13, 2025. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 123
Sandbox.ModAPI.Ingame.MyDetectedEntityInfo
Morten Aune Lyrstad edited this page Jun 24, 2020
·
45 revisions
← Index ← Namespace Index
public struct MyDetectedEntityInfoNamespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll
| Member | Description |
|---|---|
| EntityId | |
| Name | |
| Type | |
| HitPosition | |
| Orientation | |
| Velocity | |
| Relationship | |
| BoundingBox | |
| TimeStamp |
| Member | Description |
|---|---|
| Position { get; } |
| Member | Description |
|---|---|
| MyDetectedEntityInfo(long, string, MyDetectedEntityType, Vector3D?, MatrixD, Vector3, MyRelationsBetweenPlayerAndBlock, BoundingBoxD, long) |
| Member | Description |
|---|---|
| IsEmpty() |
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!