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Sandbox.ModAPI.Ingame.MyInventoryItemFilter

Morten Aune Lyrstad edited this page Apr 16, 2022 · 47 revisions

IndexNamespace Index

MyInventoryItemFilter Struct

public struct MyInventoryItemFilter

Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll

Fields

Member Description
\$1bool AllSubTypes](Sandbox.ModAPI.Ingame.MyInventoryItemFilter.AllSubTypes) Determines whether all subtypes of the given item ID should pass this filter check.
\$1MyDefinitionId ItemId](Sandbox.ModAPI.Ingame.MyInventoryItemFilter.ItemId) Specifies an item to filter. Set AllSubTypes to true to only check the main type part of this ID.

Properties

Member Description
\$1MyItemType ItemType { get; }](Sandbox.ModAPI.Ingame.MyInventoryItemFilter.ItemType)

Constructors

Member Description
\$1MyInventoryItemFilter(string, \$1bool])](Sandbox.ModAPI.Ingame.MyInventoryItemFilter..ctor)
\$1MyInventoryItemFilter(MyDefinitionId, \$1bool])](Sandbox.ModAPI.Ingame.MyInventoryItemFilter..ctor)

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