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Sandbox.ModAPI.Ingame.MyInventoryItemFilter
Morten Aune Lyrstad edited this page Apr 16, 2022
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47 revisions
← Index ← Namespace Index
public struct MyInventoryItemFilterNamespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll
| Member | Description |
|---|---|
| \%1bool AllSubTypes](Sandbox.ModAPI.Ingame.MyInventoryItemFilter.AllSubTypes) | Determines whether all subtypes of the given item ID should pass this filter check. |
| \%1MyDefinitionId ItemId](Sandbox.ModAPI.Ingame.MyInventoryItemFilter.ItemId) | Specifies an item to filter. Set AllSubTypes to true to only check the main type part of this ID. |
| Member | Description |
|---|---|
| \%1MyItemType ItemType { get; }](Sandbox.ModAPI.Ingame.MyInventoryItemFilter.ItemType) |
| Member | Description |
|---|---|
| \%1MyInventoryItemFilter(string, \%1bool])](Sandbox.ModAPI.Ingame.MyInventoryItemFilter..ctor) | |
| \%1MyInventoryItemFilter(MyDefinitionId, \%1bool])](Sandbox.ModAPI.Ingame.MyInventoryItemFilter..ctor) |
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