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Sandbox.ModAPI.Ingame.MyWaypointInfo

Malware edited this page Dec 21, 2018 · 52 revisions

Index

MyWaypointInfo Struct

Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll

Summary

Represents a GPS coordinate

Fields

_string Name_ The name of this GPS coordinate
_Vector3D Coords_ Gets the target coordinate as a [Vector3D](VRageMath.Vector3D)
static _MyWaypointInfo Empty_ Returns an empty (undefined) GPS coordinate
### Methods
static _void FindAll(string source, List gpsList)_ Searches for all GPS coordinates in the given text.
static _bool TryParse(string text, ref MyWaypointInfo gps)_ Attempts to parse a GPS coordinate from the given text. The text cannot contain anything but the GPS coordinate.
A GPS coordinate has the format GPS:Name:X:Y:Z:
_bool IsEmpty()_ Determines whether this coordinate is empty (undefined)
_string ToString()_ Converts this GPS coordinate to its string equivalent
_bool Equals(MyWaypointInfo other)_ Determines whether this coordinate is the same as another. Uses 0.0001 as the epsilon to counter floating point inaccuracies.
_bool Equals(MyWaypointInfo other, double epsilon)_ Determines whether this coordinate is the same as another. Uses 0.0001 as the epsilon to counter floating point inaccuracies.
_bool Equals(Object obj)_ Determines whether this coordinate is the same as another. Uses 0.0001 as the epsilon to counter floating point inaccuracies.
_int GetHashCode()_ Gets the hashcode of this coordinate

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