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Sandbox.ModAPI.Ingame.MyWaypointInfo

Malware edited this page Dec 21, 2018 · 52 revisions

Index

MyWaypointInfo Struct

Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll

Summary

Represents a GPS coordinate

Fields

Member Description
string Name The name of this GPS coordinate
VRageMath.Vector3D Coords Gets the target coordinate as a Vector3D
static Sandbox.ModAPI.Ingame.MyWaypointInfo Empty Returns an empty (undefined) GPS coordinate

Methods

Member Description
static void FindAll(string, List<Sandbox.ModAPI.Ingame.MyWaypointInfo>) Searches for all GPS coordinates in the given text.
static bool TryParse(string, ref Sandbox.ModAPI.Ingame.MyWaypointInfo) Attempts to parse a GPS coordinate from the given text. The text cannot contain anything but the GPS coordinate.
A GPS coordinate has the format GPS:Name:X:Y:Z:
bool IsEmpty() Determines whether this coordinate is empty (undefined)
string ToString() Converts this GPS coordinate to its string equivalent
bool Equals(Sandbox.ModAPI.Ingame.MyWaypointInfo) Determines whether this coordinate is the same as another. Uses 0.0001 as the epsilon to counter floating point inaccuracies.
bool Equals(Sandbox.ModAPI.Ingame.MyWaypointInfo, double) Determines whether this coordinate is the same as another. Uses 0.0001 as the epsilon to counter floating point inaccuracies.
bool Equals(System.Object) Determines whether this coordinate is the same as another. Uses 0.0001 as the epsilon to counter floating point inaccuracies.
int GetHashCode() Gets the hashcode of this coordinate

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