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Sandbox.ModAPI.Ingame.TerminalBlockExtentions

Morten Aune Lyrstad edited this page Apr 16, 2022 · 49 revisions

IndexNamespace Index

TerminalBlockExtentions Class

public abstract sealed class TerminalBlockExtentions

Class having some sugar extensions. Written by Kalvin Osborne, AKA Night Lone.

Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll

Methods

Member Description
[static void ApplyAction(this IMyTerminalBlock, string)](Sandbox.ModAPI.Ingame.TerminalBlockExtentions.ApplyAction) Finds action by GetActionWithName(string) and calls Apply(IMyCubeBlock)
[static void ApplyAction(this IMyTerminalBlock, string, List<TerminalActionParameter>)](Sandbox.ModAPI.Ingame.TerminalBlockExtentions.ApplyAction) Finds action by GetActionWithName(string) and calls Apply(IMyCubeBlock, ListReader)
[static long GetId(this IMyTerminalBlock)](Sandbox.ModAPI.Ingame.TerminalBlockExtentions.GetId) Get EntityId of block
[static IMyInventory GetInventory(this IMyTerminalBlock, int)](Sandbox.ModAPI.Ingame.TerminalBlockExtentions.GetInventory) Obsolete: Use the GetInventoryBase method.
[static int GetInventoryCount(this IMyTerminalBlock)](Sandbox.ModAPI.Ingame.TerminalBlockExtentions.GetInventoryCount) Obsolete: Use the InventoryCount property.
[static bool GetUseConveyorSystem(this IMyTerminalBlock)](Sandbox.ModAPI.Ingame.TerminalBlockExtentions.GetUseConveyorSystem) Obsolete: Use the blocks themselves, this method is no longer reliable
[static bool HasAction(this IMyTerminalBlock, string)](Sandbox.ModAPI.Ingame.TerminalBlockExtentions.HasAction) Searches for terminal action with name
[static bool HasInventory(this IMyTerminalBlock)](Sandbox.ModAPI.Ingame.TerminalBlockExtentions.HasInventory) Obsolete: Use the HasInventory property.
[static void SetUseConveyorSystem(this IMyTerminalBlock, bool)](Sandbox.ModAPI.Ingame.TerminalBlockExtentions.SetUseConveyorSystem) Obsolete: Use the blocks themselves, this method is no longer reliable

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