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VRage.Game.GUI.TextPanel.MySpriteDrawFrame
Morten Aune Lyrstad edited this page Apr 16, 2022
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17 revisions
← Index ← Namespace Index
public struct MySpriteDrawFrame: IDisposableNamespace: VRage.Game.GUI.TextPanel
Assembly: VRage.Game.dll
Implements:
| Member | Description |
|---|---|
| MySpriteDrawFrame(Action<MySpriteDrawFrame>) |
| Member | Description |
|---|---|
| void Add(MySprite) | |
| void AddRange(IEnumerable<MySprite>) | |
| void AddToList(List<MySprite>) | |
| ClearClipToken Clip(int, int, int, int) | |
| void Dispose() | |
| MySpriteCollection ToCollection() |
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