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VRage.Game.ModAPI.Ingame.IMyEntity

Malware edited this page Dec 21, 2018 · 55 revisions

Index

IMyEntity Interface

Namespace: VRage.Game.ModAPI.Ingame
Assembly: VRage.Game.dll

Summary

Ingame (Programmable Block) interface for all entities.

Properties

Member Description
MyEntityComponentContainer Components
long EntityId
string Name
string DisplayName
bool HasInventory Returns true if this entity has got at least one inventory. Note that one aggregate inventory can contain zero simple inventories => zero will be returned even if GetInventory() != null.
int InventoryCount Returns the count of the number of inventories this entity has.
BoundingBoxD WorldAABB
BoundingBoxD WorldAABBHr
MatrixD WorldMatrix
BoundingSphereD WorldVolume
BoundingSphereD WorldVolumeHr

Methods

Member Description
IMyInventory GetInventory() Simply get the MyInventoryBase component stored in this entity.
IMyInventory GetInventory(int index) Search for inventory component with maching index.
Vector3D GetPosition()

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