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VRage.Game.ModAPI.Ingame.Utilities.MyIniKey
Malware edited this page Dec 21, 2018
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Namespace: VRage.Game.ModAPI.Ingame.Utilities
Assembly: VRage.Game.dll
Represents the combination of a section and a key in a MyIni structure.
static _MyIniKey EMPTY_ |
_string Section_ |
Gets the Section part of this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) |
_string Name_ |
Gets the Key part of this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) |
_bool IsEmpty_ |
Determines whether this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) is empty. |
static _bool TryParse(string input, ref MyIniKey key)_ |
Parses a string in the form of`section/key`into a [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) object. |
static _MyIniKey Parse(string input)_ |
Parses a string in the form of`section/key`into a [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) object. |
_bool Equals(MyIniKey other)_ |
Compares this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) with another. Note that this is equality in the sense of a configuration key, which means the comparison is implicitly case insensitive. |
_bool Equals(Object obj)_ |
Compares this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) with another. Note that this is equality in the sense of a configuration key, which means the comparison is implicitly case insensitive. |
_int GetHashCode()_ |
Gets the hash code representing this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) |
_string ToString()_ |
Generates a string representing this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) in the form of`section/key`. |
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