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VRage.Game.ModAPI.Ingame.Utilities.MyIniKey

Malware edited this page Dec 21, 2018 · 53 revisions

Index

MyIniKey Struct

Namespace: VRage.Game.ModAPI.Ingame.Utilities
Assembly: VRage.Game.dll

Summary

Represents the combination of a section and a key in a MyIni structure.

Fields

static _MyIniKey EMPTY_
### Properties
_string Section_ Gets the Section part of this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey)
_string Name_ Gets the Key part of this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey)
_bool IsEmpty_ Determines whether this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) is empty.
### Methods
static _bool TryParse(string input, ref MyIniKey key)_ Parses a string in the form of`section/key`into a [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) object.
static _MyIniKey Parse(string input)_ Parses a string in the form of`section/key`into a [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) object.
_bool Equals(MyIniKey other)_ Compares this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) with another. Note that this is equality in the sense of a configuration key, which means the comparison is implicitly case insensitive.
_bool Equals(Object obj)_ Compares this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) with another. Note that this is equality in the sense of a configuration key, which means the comparison is implicitly case insensitive.
_int GetHashCode()_ Gets the hash code representing this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey)
_string ToString()_ Generates a string representing this [MyIniKey](VRage.Game.ModAPI.Ingame.Utilities.MyIniKey) in the form of`section/key`.

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