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VRage.Game.ModAPI.Ingame.Utilities.MyIniKey

Morten Aune Lyrstad edited this page Apr 16, 2022 · 53 revisions

IndexNamespace Index

MyIniKey Struct

public struct MyIniKey: IEquatable<MyIniKey>

Represents the combination of a section and a key in a MyIni structure.

Namespace: VRage.Game.ModAPI.Ingame.Utilities
Assembly: VRage.Game.dll

Implements:

Fields

Member Description
\static MyIniKey EMPTY

Properties

Member Description
\bool IsEmpty { get; } Determines whether this MyIniKey is empty.
\string Name { get; } Gets the Key part of this MyIniKey
\string Section { get; } Gets the Section part of this MyIniKey

Constructors

Member Description
\MyIniKey(string, string)

Methods

Member Description
\static MyIniKey Parse(string) Parses a string in the form ofsection/keyinto a MyIniKey object.
\static bool TryParse(string, out MyIniKey) Parses a string in the form ofsection/keyinto a MyIniKey object.
\bool Equals(MyIniKey) Compares this MyIniKey with another. Note that this is equality in the sense of a configuration key, which means the comparison is implicitly case insensitive.
\bool Equals(object) Compares this MyIniKey with another. Note that this is equality in the sense of a configuration key, which means the comparison is implicitly case insensitive.
\int GetHashCode() Gets the hash code representing this MyIniKey
\string ToString() Generates a string representing this MyIniKey in the form ofsection/key.

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