Skip to content
This repository was archived by the owner on Dec 13, 2025. It is now read-only.

VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult

Morten Aune Lyrstad edited this page Apr 16, 2022 · 40 revisions

IndexNamespace Index

MyIniParseResult Struct

public struct MyIniParseResult

Represents the results of a configuration parsing.

Namespace: VRage.Game.ModAPI.Ingame.Utilities
Assembly: VRage.Game.dll

Fields

Member Description
\$1string Error](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.Error) Gets a description of the error that occurred during parsing. Will benullif no error occurred.

Properties

Member Description
\$1bool IsDefined { get; }](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.IsDefined) Determines if the value of this result is defined, meaning whether the Success actually holds any meaning.
\$1int LineNo { get; }](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.LineNo) Gets the line number where an error occured.
\$1bool Success { get; }](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.Success) Determines the success of the configuration parsing.

Methods

Member Description
\$1bool Equals(MyIniParseResult)](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.Equals) Compares this MyIniParseResult with another.
\$1bool Equals(object)](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.Equals) Compares this MyIniParseResult with another.
\$1int GetHashCode()](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.GetHashCode) Gets the hash code for this MyIniParseResult .
\$1string ToString()](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.ToString) Generates a generic error message in the form ofLine N: Error

Clone this wiki locally