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VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult

Malware edited this page Dec 21, 2018 · 40 revisions

Index

MyIniParseResult Struct

Namespace: VRage.Game.ModAPI.Ingame.Utilities
Assembly: VRage.Game.dll

Summary

Represents the results of a configuration parsing.

Fields

[`string Error`](VRage.Game.ModAPI.Ingame.Utilities.Error) Gets a description of the error that occurred during parsing. Will be`null`if no error occurred.
### Properties
[`int LineNo`](VRage.Game.ModAPI.Ingame.Utilities.LineNo) Gets the line number where an error occured.
[`bool Success`](VRage.Game.ModAPI.Ingame.Utilities.Success) Determines the success of the configuration parsing.
[`bool IsDefined`](VRage.Game.ModAPI.Ingame.Utilities.IsDefined) Determines if the value of this result is defined, meaning whether the [bool Success](VRage.Game.ModAPI.Ingame.Utilities.Success) actually holds any meaning.
### Methods
[`bool Equals(MyIniParseResult other)`](VRage.Game.ModAPI.Ingame.Utilities.Equals) Compares this [MyIniParseResult](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult) with another.
[`bool Equals(Object obj)`](VRage.Game.ModAPI.Ingame.Utilities.Equals) Compares this [MyIniParseResult](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult) with another.
[`int GetHashCode()`](VRage.Game.ModAPI.Ingame.Utilities.GetHashCode) Gets the hash code for this [MyIniParseResult](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult) .
[`string ToString()`](VRage.Game.ModAPI.Ingame.Utilities.ToString) Generates a generic error message in the form of`Line N: Error`

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