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VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult
Malware edited this page Dec 21, 2018
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← Index
Namespace: VRage.Game.ModAPI.Ingame.Utilities
Assembly: VRage.Game.dll
Represents the results of a configuration parsing.
| [`string Error`](VRage.Game.ModAPI.Ingame.Utilities.Error) | Gets a description of the error that occurred during parsing. Will be`null`if no error occurred. |
| [`int LineNo`](VRage.Game.ModAPI.Ingame.Utilities.LineNo) | Gets the line number where an error occured. |
| [`bool Success`](VRage.Game.ModAPI.Ingame.Utilities.Success) | Determines the success of the configuration parsing. |
| [`bool IsDefined`](VRage.Game.ModAPI.Ingame.Utilities.IsDefined) | Determines if the value of this result is defined, meaning whether the [bool Success](VRage.Game.ModAPI.Ingame.Utilities.Success) actually holds any meaning. |
| [`bool Equals(MyIniParseResult other)`](VRage.Game.ModAPI.Ingame.Utilities.Equals) | Compares this [MyIniParseResult](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult) with another. |
| [`bool Equals(Object obj)`](VRage.Game.ModAPI.Ingame.Utilities.Equals) | Compares this [MyIniParseResult](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult) with another. |
| [`int GetHashCode()`](VRage.Game.ModAPI.Ingame.Utilities.GetHashCode) | Gets the hash code for this [MyIniParseResult](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult) . |
| [`string ToString()`](VRage.Game.ModAPI.Ingame.Utilities.ToString) | Generates a generic error message in the form of`Line N: Error` |
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