This repository was archived by the owner on Dec 13, 2025. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 123
VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult
Malware edited this page Dec 21, 2018
·
40 revisions
← Index
Namespace: VRage.Game.ModAPI.Ingame.Utilities
Assembly: VRage.Game.dll
Represents the results of a configuration parsing.
_string Error_ |
Gets a description of the error that occurred during parsing. Will be`null`if no error occurred. |
_int LineNo_ |
Gets the line number where an error occured. |
_bool Success_ |
Determines the success of the configuration parsing. |
_bool IsDefined_ |
Determines if the value of this result is defined, meaning whether the [bool Success](VRage.Game.ModAPI.Ingame.Utilities.Success) actually holds any meaning. |
_bool Equals(MyIniParseResult other)_ |
Compares this [MyIniParseResult](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult) with another. |
_bool Equals(Object obj)_ |
Compares this [MyIniParseResult](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult) with another. |
_int GetHashCode()_ |
Gets the hash code for this [MyIniParseResult](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult) . |
_string ToString()_ |
Generates a generic error message in the form of`Line N: Error` |
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!