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VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult
Malware edited this page Dec 25, 2018
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40 revisions
← Index
private public sealed MyIniParseResult
```csharp
**Namespace:** [VRage.Game.ModAPI.Ingame.Utilities](VRage.Game.ModAPI.Ingame.Utilities)
**Assembly:** VRage.Game.dll
### Example
### Remarks
###### Fields
|Member|Description|
|---|---|
|[Error](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.Error)|Gets a description of the error that occurred during parsing. Will be`null`if no error occurred.|
###### Properties
|Member|Description|
|---|---|
|[LineNo](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.LineNo)|Gets the line number where an error occured.|
|[Success](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.Success)|Determines the success of the configuration parsing.|
|[IsDefined](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.IsDefined)|Determines if the value of this result is defined, meaning whether the [Success](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.Success) actually holds any meaning.|
###### Methods
|Member|Description|
|---|---|
|[Equals(MyIniParseResult)](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.Equals)|Compares this [MyIniParseResult](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult) with another.|
|[Equals(object)](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.Equals)|Compares this [MyIniParseResult](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult) with another.|
|[GetHashCode()](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.GetHashCode)|Gets the hash code for this [MyIniParseResult](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult) .|
|[ToString()](VRage.Game.ModAPI.Ingame.Utilities.MyIniParseResult.ToString)|Generates a generic error message in the form of`Line N: Error`|Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!