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VRage.Game.ModAPI.Ingame.Utilities.TextPtr
Malware edited this page Dec 25, 2018
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44 revisions
← Index
private public sealed TextPtr
```csharp
**Namespace:** [VRage.Game.ModAPI.Ingame.Utilities](VRage.Game.ModAPI.Ingame.Utilities)
**Assembly:** VRage.Game.dll
### Example
### Remarks
###### Fields
|Member|Description|
|---|---|
|[Content](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.Content)||
|[Index](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.Index)||
###### Properties
|Member|Description|
|---|---|
|[Char](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.Char)||
|[IsEmpty](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.IsEmpty)||
###### Methods
|Member|Description|
|---|---|
|[IsOutOfBounds()](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.IsOutOfBounds)||
|[FindLineNo()](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.FindLineNo)||
|[Find(string)](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.Find)||
|[Find(char)](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.Find)||
|[FindInLine(char)](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.FindInLine)||
|[FindEndOfLine(bool)](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.FindEndOfLine)||
|[StartsWithCaseInsensitive(string)](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.StartsWithCaseInsensitive)||
|[StartsWith(string)](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.StartsWith)||
|[SkipWhitespace(bool)](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.SkipWhitespace)||
|[IsEndOfLine()](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.IsEndOfLine)||
|[IsStartOfLine()](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.IsStartOfLine)||
|[IsNewLine()](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.IsNewLine)||
|[TrimStart()](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.TrimStart)||
|[TrimEnd()](VRage.Game.ModAPI.Ingame.Utilities.TextPtr.TrimEnd)||Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!