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VRageMath.Base27Directions
Malware edited this page Dec 21, 2018
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← Index
Namespace: VRageMath
Assembly: VRage.Math.dll
Base 26 directions and Vector3.Zero Each component is only 0,-1 or 1;
| Member | Description |
|---|---|
Directions |
|
DirectionsInt |
| Member | Description |
|---|---|
IsBaseDirection(ref Vector3) |
|
IsBaseDirection(ref Vector3I) |
|
IsBaseDirection(Vector3) |
|
GetVector(int) |
|
GetVectorInt(int) |
|
GetVector(Direction) |
|
GetVectorInt(Direction) |
|
GetDirection(Vector3) |
Vector must be normalized, allowed values for components are: 0, 1, -1, 0.707, -0.707, 0.577, -0.577 |
GetDirection(Vector3I) |
|
GetDirection(ref Vector3) |
|
GetDirection(ref Vector3I) |
|
GetForward(ref Quaternion) |
|
GetUp(ref Quaternion) |
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