Skip to content
This repository was archived by the owner on Dec 13, 2025. It is now read-only.

VRageMath.BoundingBox.Intersects

Malware edited this page Dec 24, 2018 · 20 revisions

IndexBoundingBox

bool Intersects(BoundingBox box)

Summary

Checks whether the current BoundingBox intersects another BoundingBox.

bool Intersects(ref BoundingBox box)

void Intersects(ref BoundingBox box, ref bool result)

Summary

Checks whether the current BoundingBox intersects another BoundingBox.

bool Intersects(BoundingFrustum frustum)

Summary

Checks whether the current BoundingBox intersects a BoundingFrustum.

PlaneIntersectionType Intersects(Plane plane)

Summary

Checks whether the current BoundingBox intersects a Plane.

void Intersects(ref Plane plane, ref PlaneIntersectionType result)

Summary

Checks whether the current BoundingBox intersects a Plane.

bool Intersects(Line line, ref float distance)

Nullable Intersects(Ray ray)

Summary

Checks whether the current BoundingBox intersects a Ray.

void Intersects(ref Ray ray, ref Nullable result)

bool Intersects(BoundingSphere sphere)

Summary

Checks whether the current BoundingBox intersects a BoundingSphere.

void Intersects(ref BoundingSphere sphere, ref bool result)

Summary

Checks whether the current BoundingBox intersects a BoundingSphere.

bool Intersects(ref BoundingSphere sphere)

bool Intersects(ref BoundingSphereD sphere)

Clone this wiki locally