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VRageMath.BoundingBox.Transform
← Index ← BoundingBox
csharp[BoundingBox](VRageMath.BoundingBox) Transform([Matrix](VRageMath.Matrix) worldMatrix)``````csharp[BoundingBoxD](VRageMath.BoundingBoxD) Transform([MatrixD](VRageMath.MatrixD) worldMatrix)``````csharp[BoundingBox](VRageMath.BoundingBox) Transform(ref [Matrix](VRageMath.Matrix) m)``````csharpvoid Transform(ref [Matrix](VRageMath.Matrix) m, ref [BoundingBox](VRageMath.BoundingBox) bb)``````csharp[BoundingBoxD](VRageMath.BoundingBoxD) Transform(ref [MatrixD](VRageMath.MatrixD) m)``````csharpvoid Transform(ref [MatrixD](VRageMath.MatrixD) m, ref [BoundingBoxD](VRageMath.BoundingBoxD) bb)
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