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VRageMath.BoundingBox2I
Malware edited this page Dec 25, 2018
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public struct BoundingBox2I: Namespace: VRageMath
Assembly: VRage.Math.dll
| Member | Description |
|---|---|
| Min | The minimum point the BoundingBox2I contains. |
| Max | The maximum point the BoundingBox2I contains. |
| CornerCount | Specifies the total number of corners (8) in the BoundingBox2I. |
| Member | Description |
|---|---|
| Center | Calculates center |
| HalfExtents | |
| Extents | |
| Width | |
| Height | |
| Size | Size |
| Member | Description |
|---|---|
| GetCorners() | Gets an array of points that make up the corners of the BoundingBox2I. |
| GetCorners(Vector2I[]) | Gets the array of points that make up the corners of the BoundingBox2I. |
| GetCornersUnsafe(*Vector2I) | |
| Equals(BoundingBox2I) | Determines whether two instances of BoundingBox2I are equal. |
| Equals(object) | Determines whether two instances of BoundingBox2I are equal. |
| GetHashCode() | Gets the hash code for this instance. |
| ToString() | Returns a String that represents the current BoundingBox2I. |
| CreateMerged(BoundingBox2I, BoundingBox2I) | Creates the smallest BoundingBox2I that contains the two specified BoundingBox2I instances. |
| CreateMerged(ref BoundingBox2I, ref BoundingBox2I, ref BoundingBox2I) | Creates the smallest BoundingBox2I that contains the two specified BoundingBox2I instances. |
| CreateFromPoints(IEnumerable) | |
| CreateFromHalfExtent(Vector2I, int) | |
| CreateFromHalfExtent(Vector2I, Vector2I) | |
| Intersect(BoundingBox2I) | Returns bounding box which is intersection of this and box It's called 'Prunik' Result is invalid box when there's no intersection (Min > Max) |
| Intersects(BoundingBox2I) | Checks whether the current BoundingBox2I intersects another BoundingBox2I. |
| Intersects(ref BoundingBox2I) | |
| Intersects(ref BoundingBox2I, ref bool) | Checks whether the current BoundingBox2I intersects another BoundingBox2I. |
| Contains(BoundingBox2I) | Tests whether the BoundingBox2I contains another BoundingBox2I. |
| Contains(ref BoundingBox2I, ref ContainmentType) | Tests whether the BoundingBox2I contains a BoundingBox2I. |
| Contains(Vector2I) | Tests whether the BoundingBox2I contains a point. |
| Contains(ref Vector2I, ref ContainmentType) | Tests whether the BoundingBox2I contains a point. |
| Translate(Vector2I) | Translate |
| Include(ref Vector2I) | return expanded aabb (abb include point) |
| GetIncluded(Vector2I) | |
| Include(Vector2I) | |
| Include(Vector2I, Vector2I, Vector2I) | |
| Include(ref Vector2I, ref Vector2I, ref Vector2I) | |
| Include(ref BoundingBox2I) | return expanded aabb (abb include point) |
| Include(BoundingBox2I) | |
| CreateInvalid() | |
| Perimeter() | |
| Area() | |
| Inflate(int) | |
| InflateToMinimum(Vector2I) | |
| Scale(Vector2I) |
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!