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VRageMath.BoundingBoxD.Intersects
Malware edited this page Dec 25, 2018
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← Index ← BoundingBoxD
private public Intersects
```csharp
Checks whether the current BoundingBox intersects another BoundingBox.
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
Checks whether the current BoundingBox intersects another BoundingBox.
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
Checks whether the current BoundingBox intersects a BoundingFrustum.
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
Checks whether the current BoundingBox intersects a Plane.
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
Checks whether the current BoundingBox intersects a Plane.
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
Checks whether the current BoundingBox intersects a Ray.
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
Checks whether the current BoundingBox intersects a BoundingSphere.
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
Checks whether the current BoundingBox intersects a BoundingSphere.
### Returns
### Example
### Remarks
### Summary
```csharp
private public Intersects
```csharp
### Returns
### Example
### RemarksDo you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!