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VRageMath.BoundingFrustumD.Intersects
public bool Intersects(public sealed struct BoundingBoxD box)Checks whether the current BoundingFrustumD intersects the specified BoundingBoxD.
public void Intersects(ref public sealed struct BoundingBoxD box, ref bool result)Checks whether the current BoundingFrustumD intersects a BoundingBoxD.
public bool Intersects(public class BoundingFrustumD frustum)Checks whether the current BoundingFrustumD intersects the specified BoundingFrustumD.
public public sealed enum PlaneIntersectionType Intersects(public sealed struct PlaneD plane)Checks whether the current BoundingFrustumD intersects the specified Plane.
public void Intersects(ref public sealed struct PlaneD plane, ref public sealed enum PlaneIntersectionType result)Checks whether the current BoundingFrustumD intersects a Plane.
public public sealed struct Nullable<T> Intersects(public sealed struct RayD ray)Checks whether the current BoundingFrustumD intersects the specified Ray.
public void Intersects(ref public sealed struct RayD ray, ref public sealed struct Nullable<T> result)public bool Intersects(public sealed struct BoundingSphereD sphere)Checks whether the current BoundingFrustumD intersects the specified BoundingSphere.
public void Intersects(ref public sealed struct BoundingSphereD sphere, ref bool result)Checks whether the current BoundingFrustumD intersects a BoundingSphere.
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