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VRageMath.BoundingFrustumD.Intersects
public bool Intersects(BoundingBoxD box)Checks whether the current BoundingFrustumD intersects the specified BoundingBoxD.
- BoundingBoxD box
public void Intersects(ref BoundingBoxD box, ref bool result)Checks whether the current BoundingFrustumD intersects a BoundingBoxD.
- BoundingBoxD box
- bool result
public bool Intersects(BoundingFrustumD frustum)Checks whether the current BoundingFrustumD intersects the specified BoundingFrustumD.
- BoundingFrustumD frustum
public PlaneIntersectionType Intersects(PlaneD plane)Checks whether the current BoundingFrustumD intersects the specified Plane.
- PlaneD plane
public void Intersects(ref PlaneD plane, ref PlaneIntersectionType result)Checks whether the current BoundingFrustumD intersects a Plane.
- PlaneD plane
- PlaneIntersectionType result
public Nullable<T> Intersects(RayD ray)Checks whether the current BoundingFrustumD intersects the specified Ray.
- RayD ray
public void Intersects(ref RayD ray, ref Nullable<T> result)public bool Intersects(BoundingSphereD sphere)Checks whether the current BoundingFrustumD intersects the specified BoundingSphere.
- BoundingSphereD sphere
public void Intersects(ref BoundingSphereD sphere, ref bool result)Checks whether the current BoundingFrustumD intersects a BoundingSphere.
- BoundingSphereD sphere
- bool result
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